forked from bartvdbraak/blender
a12b2ec66d
This is a new KX_GameObject attribute that it increments the possibilities of optimization during the game Additionally the unused m_bSuspendDynamics variable is removed. Reviewers: moguri, agoose77, lordloki Reviewed By: agoose77, lordloki Subscribers: agoose77, lordloki Differential Revision: https://developer.blender.org/D1091 |
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PHY_DynamicTypes.h | ||
PHY_ICharacter.h | ||
PHY_IController.h | ||
PHY_IGraphicController.h | ||
PHY_IMotionState.h | ||
PHY_IPhysicsController.h | ||
PHY_IPhysicsEnvironment.h | ||
PHY_IVehicle.h | ||
PHY_Pro.h |