blender/release/scripts/ui
Matt Ebb 69a7060678 Restored Environment maps
* Fixed up RNA and UI
* Brought back 'Save' and 'Clear' operators (in the little triangle menu in 
environment map properties)
* While I was at it, noticed that environment maps were only using 8bit 
colour, changed it to use full 32bit float instead for proper HDR colour etc,
so environment map reflections have the correct colour range
--> http://mke3.net/blender/devel/2.5/env_hdr.jpg

This fixes [#20904] Environment Map does not render; also missing panel
2010-03-11 07:43:49 +00:00
..
properties_animviz.py pep8 cleanup 2010-03-06 01:40:29 +00:00
properties_data_armature_rigify.py replace operator options bl_undo and bl_register with bl_options 2010-03-01 00:03:51 +00:00
properties_data_armature.py pep8 cleanup 2010-03-06 01:40:29 +00:00
properties_data_bone.py Restore iTaSC UI. 2010-03-07 09:53:59 +00:00
properties_data_camera.py pep8 cleanup + correction for external player operator return value. 2010-02-22 23:32:58 +00:00
properties_data_curve.py pep8 cleanup + correction for external player operator return value. 2010-02-22 23:32:58 +00:00
properties_data_empty.py pep8 cleanup + correction for external player operator return value. 2010-02-22 23:32:58 +00:00
properties_data_lamp.py Add COMPAT_ENGINES mechanism to lamp panels so other render engines can show 2010-03-10 20:24:06 +00:00
properties_data_lattice.py pep8 cleanup + correction for external player operator return value. 2010-02-22 23:32:58 +00:00
properties_data_mesh.py pep8 cleanup + correction for external player operator return value. 2010-02-22 23:32:58 +00:00
properties_data_metaball.py pep8 cleanup + correction for external player operator return value. 2010-02-22 23:32:58 +00:00
properties_data_modifier.py pep8 cleanup + correction for external player operator return value. 2010-02-22 23:32:58 +00:00
properties_game.py scene.render_data -> scene.render 2010-02-23 12:48:35 +00:00
properties_material.py scene.render_data -> scene.render 2010-02-23 12:48:35 +00:00
properties_object_constraint.py Restore iTaSC UI. 2010-03-07 09:53:59 +00:00
properties_object.py pep8 cleanup 2010-03-06 01:40:29 +00:00
properties_particle.py Few small hair dynamics goodies: 2010-02-26 03:24:21 +00:00
properties_physics_cloth.py scene.render_data -> scene.render 2010-02-23 12:48:35 +00:00
properties_physics_common.py pep8 cleanup + correction for external player operator return value. 2010-02-22 23:32:58 +00:00
properties_physics_field.py scene.render_data -> scene.render 2010-02-23 12:48:35 +00:00
properties_physics_fluid.py scene.render_data -> scene.render 2010-02-23 12:48:35 +00:00
properties_physics_smoke.py scene.render_data -> scene.render 2010-02-23 12:48:35 +00:00
properties_physics_softbody.py scene.render_data -> scene.render 2010-02-23 12:48:35 +00:00
properties_render.py move render operators into their own files, render_internal.c & render_opengl.c, rather then have them in the screen module. 2010-03-08 16:36:53 +00:00
properties_scene.py scene.render_data -> scene.render 2010-02-23 12:48:35 +00:00
properties_texture.py Restored Environment maps 2010-03-11 07:43:49 +00:00
properties_world.py scene.render_data -> scene.render 2010-02-23 12:48:35 +00:00
space_buttons.py pep8 cleanup + correction for external player operator return value. 2010-02-22 23:32:58 +00:00
space_console.py replace operator options bl_undo and bl_register with bl_options 2010-03-01 00:03:51 +00:00
space_dopesheet.py option to transform markers in the dope sheet, needed for re-timing animation. currently supports translate and extend. 2010-03-08 09:06:58 +00:00
space_filebrowser.py pep8 cleanup + correction for external player operator return value. 2010-02-22 23:32:58 +00:00
space_graph.py pep8 cleanup + correction for external player operator return value. 2010-02-22 23:32:58 +00:00
space_image.py scene.render_data -> scene.render 2010-02-23 12:48:35 +00:00
space_info.py move render operators into their own files, render_internal.c & render_opengl.c, rather then have them in the screen module. 2010-03-08 16:36:53 +00:00
space_logic.py pep8 cleanup + correction for external player operator return value. 2010-02-22 23:32:58 +00:00
space_nla.py pep8 cleanup + correction for external player operator return value. 2010-02-22 23:32:58 +00:00
space_node.py scene.render_data -> scene.render 2010-02-23 12:48:35 +00:00
space_outliner.py pep8 cleanup + correction for external player operator return value. 2010-02-22 23:32:58 +00:00
space_sequencer.py camera override option for scene strips. 2010-03-09 13:52:52 +00:00
space_text.py pep8 cleanup + correction for external player operator return value. 2010-02-22 23:32:58 +00:00
space_time.py pep8 cleanup + correction for external player operator return value. 2010-02-22 23:32:58 +00:00
space_userpref.py image editor user preference. 2010-03-07 09:23:57 +00:00
space_view3d_toolbar.py image re-project now uses offscreen render function and has input for render size. 2010-03-08 20:08:04 +00:00
space_view3d.py move render operators into their own files, render_internal.c & render_opengl.c, rather then have them in the screen module. 2010-03-08 16:36:53 +00:00