blender/build_files
Brecht Van Lommel 3f96555123 Cycles: enable Metal GPU rendering
This adds the remaining bits to enable Metal on macOS. There are still
performance optimizations and other improvements planned, but it should
now be ready for early testing.

This is currently only enabled on in Arm builds for M1 GPUs. It is not
yet working on AMD or Intel GPUs.

Ref T92212

Differential Revision: https://developer.blender.org/D13503
2021-12-13 13:57:13 +01:00
..
build_environment Cleanup: fix typos in comments and docs 2021-11-19 12:46:49 +01:00
buildbot Update all README to clearify intention or usage 2021-05-31 18:58:42 +02:00
cmake Cycles: enable Metal GPU rendering 2021-12-13 13:57:13 +01:00
config Build: set correct buildbot submodule and library branches for 3.0 2021-10-27 20:52:49 +02:00
package_spec Fix T63805: remove outdated and unused Linux package spec files 2020-01-27 12:22:01 +01:00
utils Build: change make update to not print errors regarding submodule branches 2021-09-20 14:05:56 +02:00
windows win/make.bat: Add svnfix convenience target 2021-10-26 17:48:16 -06:00