blender/intern/cycles/blender
Brecht Van Lommel a30dec8e59 Fix related to #31317: viewport render layer rendering now uses render visibility
rather than viewport visibility, is more useful that way.
2012-05-05 10:17:18 +00:00
..
addon Fisheye Camera for Cycles 2012-05-04 16:20:51 +00:00
blender_camera.cpp Fisheye Camera for Cycles 2012-05-04 16:20:51 +00:00
blender_mesh.cpp Fix #31168: cycles mask layer should only affect objects for camera rays. 2012-05-02 09:33:45 +00:00
blender_object.cpp Fix related to #31317: viewport render layer rendering now uses render visibility 2012-05-05 10:17:18 +00:00
blender_python.cpp Cycles: multi GPU rendering support. 2012-01-09 16:58:01 +00:00
blender_session.cpp Cycles: support for motion vector and UV passes. 2012-04-30 12:49:26 +00:00
blender_session.h Cycles: multi GPU rendering support. 2012-01-09 16:58:01 +00:00
blender_shader.cpp Cycles: add render layer use environment option to disable world lighting on 2012-04-13 12:58:12 +00:00
blender_sync.cpp Fix related to #31317: viewport render layer rendering now uses render visibility 2012-05-05 10:17:18 +00:00
blender_sync.h Fix related to #31317: viewport render layer rendering now uses render visibility 2012-05-05 10:17:18 +00:00
blender_util.h Cycles: support for motion vector and UV passes. 2012-04-30 12:49:26 +00:00
CCL_api.h Cycles: multi GPU rendering support. 2012-01-09 16:58:01 +00:00
CMakeLists.txt Cycles: multi GPU rendering support. 2012-01-09 16:58:01 +00:00