blender/source/gameengine/GamePlayer/common/SConscript
Campbell Barton 7fffb0b630 Building the game engine with Solid/Sumo is now optional for scons using WITH_BF_SOLID.
Now Sumo is has been deprecated for a while we might want to remove it for 2.5.
2009-02-25 12:07:51 +00:00

78 lines
2.6 KiB
Python

#!/usr/bin/python
import sys
Import ('env')
source_files = ['bmfont.cpp',
'GPC_Canvas.cpp',
'GPC_Engine.cpp',
'GPC_KeyboardDevice.cpp',
'GPC_MouseDevice.cpp',
'GPC_RawImage.cpp',
'GPC_RawLoadDotBlendArray.cpp',
'GPC_RawLogoArrays.cpp',
'GPC_RenderTools.cpp',
'GPC_System.cpp']
incs = ['.',
'#intern/string',
'#intern/ghost',
'#intern/guardedalloc',
'#intern/bmfont',
'#intern/moto/include',
'#intern/SoundSystem',
'#source/gameengine/Rasterizer/RAS_OpenGLRasterizer',
'#source/kernel/gen_system',
'#source/kernel/gen_messaging',
'#source/gameengine/Converter',
'#source/blender/imbuf',
'#source/gameengine/Ketsji',
'#source/blender/blenlib',
'#source/blender/blenkernel',
'#source/blender',
'#source/blender/include',
'#source/blender/makesdna',
'#source/gameengine/BlenderRoutines',
'#source/gameengine/Rasterizer',
'#source/gameengine/GameLogic',
'#source/gameengine/Expressions',
'#source/gameengine/Network',
'#source/gameengine/SceneGraph',
'#source/gameengine/Physics/common',
'#source/gameengine/Network/LoopBackNetwork',
'#source/gameengine/GamePlayer/ghost',
'#source/blender/misc',
'#source/blender/blenloader',
'#source/blender/gpu',
'#extern/glew/include']
#This is all plugin stuff!
#if sys.platform=='win32':
# source_files += ['windows/GPW_Canvas.cpp',
# 'windows/GPW_Engine.cpp',
# 'windows/GPW_KeyboardDevice.cpp',
# 'windows/GPW_System.cpp']
# gp_common_env.Append ( CPPPATH = ['windows'])
#elif sys.platform=='linux2' or sys.platform=='linux-i386':
# source_files += ['unix/GPU_Canvas.cpp',
# 'unix/GPU_Engine.cpp',
# 'unix/GPU_KeyboardDevice.cpp',
# 'unix/GPU_System.cpp']
# gp_common_env.Append ( CPPPATH = ['unix'])
if env['WITH_BF_SOLID']:
incs.append('#source/gameengine/Physics/Sumo')
incs.append('#source/gameengine/Physics/Sumo/Fuzzics/include')
incs += Split(env['BF_SOLID_INC'])
incs += Split(env['BF_PYTHON_INC'])
incs += Split(env['BF_PNG_INC'])
incs += Split(env['BF_ZLIB_INC'])
cxxflags = []
if env['OURPLATFORM']=='win32-vc':
cxxflags.append ('/GR')
cxxflags.append ('/O2')
env.BlenderLib (libname='gp_common', sources=source_files, includes=incs, defines = [], libtype='player', priority=5, cxx_compileflags=cxxflags)