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Joshua Leung a3c1c543f6 == Action Editor ==
A Plumiferos wishlist item: Markers working in the Action Editor too.

* The user can choose between displaying the scene markers (i.e. the
markers shown in the timeline) or the markers specific to each action,
by using the next list box on the action editor header. This is specific
to each instance of the action editor.

* The display of the markers currently still needs improvement. At the
moment, the triangle icons + text are drawn below all the last row of
keyframes. As such, I've made it draw yellow vertical lines which
span the height of the action editor, to also indicate markers.
Comments on this and also help getting the triangle thingies to 'float'
above the bottom scroll bar are warmly appreciated.

* There are a few minor update issues with editing a marker in the
timeline and the markers in the action editor which will be fixed soon.

* There are also a few hotkeys to still add.

Enjoy!
2006-11-15 10:41:28 +00:00
bin/.blender some of the .po file had empty msgids and multilline comments from 2006-06-27 21:48:54 +00:00
config ==== scons ==== 2006-11-13 06:40:08 +00:00
doc * change Python version from 2.3 to 2.4, since it is a requirement for Blender anyway. Thanks to kalabalik for pointing out. 2006-09-01 07:06:55 +00:00
extern * undo commit from 27th of October. Fixing the long-paths issue worked only on a number of boxes, so from now on the BF_BUILDDIR=c:\b -way is the only way to properly get Blender built with scons/mingw. 2006-11-14 05:47:52 +00:00
intern ==== scons ==== 2006-11-13 06:40:08 +00:00
po added polish and coatian languages. 2006-06-27 22:51:56 +00:00
projectfiles msvc6 adding DNA_customdata_types.h to project 2006-11-12 16:13:07 +00:00
projectfiles_vc7 ==== MSVC 7 project files ==== 2006-11-12 13:04:04 +00:00
release Woops, I think I committed some wrong versions of the *nix icons the first time, 2006-11-15 03:43:47 +00:00
source == Action Editor == 2006-11-15 10:41:28 +00:00
tools ==== scons ==== 2006-11-13 06:40:08 +00:00
COPYING Biiig commit! Thanks to 2-3 weeks of cvs freeze... 2004-12-27 19:28:52 +00:00
Makefile Clean up for Makefiles: some of the directories were being printed 2005-04-09 22:40:34 +00:00
README Test commit, nothing to see here. 2004-08-24 02:51:07 +00:00
SConstruct Tweaks for ICONV stuff in scons. 2006-11-10 17:59:40 +00:00

Welcome to the fun world of open source.

For instructions on building and installing Blender, please see the file named
INSTALL.


---------------------.Blanguages and the .blender directory---------------------

The .blender directory holds various data files for Blender.
In the 2.28a release those are the .Blanguages file containing a list of
translations, the translations themselves and a default ttf font.

Blender checks for the presence of this directory in several locations:
	- the current directory
	- your home directory
	- On OSX, the blender bundle is also checked 
	- On Windows, the installation dir is checked.

If you get a 'File ".Blanguages" not found' warning, try to copy the .blender
dir to one of these locations (your home directory being recommended).



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