blender/source/gameengine
Kester Maddock a46f456e92 Fixes for MouseFocusSensor: (bug 1165)
1. Do the ray cast properly (from the near plane to the far clip plane)
2. Loop over invisible objects (sensors)
2004-04-24 06:36:55 +00:00
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BlenderRoutines * Only load needed extensions (ie none.) 2004-03-31 12:20:02 +00:00
Converter Improved rigid body handling for non spherical bounds type. 2004-04-16 06:26:33 +00:00
Expressions SCons updates 2004-02-29 21:40:48 +00:00
GameLogic [GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics. 2004-03-22 22:02:18 +00:00
GamePlayer Remove ability to open a published executable from Blender. 2004-04-24 06:29:51 +00:00
Ketsji Fixes for MouseFocusSensor: (bug 1165) 2004-04-24 06:36:55 +00:00
Network 1. Check material names passed to the physics engine (for collision sensors.) 2004-04-11 02:50:02 +00:00
Physics [SCONS] Optimisation flags for msvc 2004-04-22 04:50:41 +00:00
Rasterizer [SCONS] Optimisation flags for msvc 2004-04-22 04:50:41 +00:00
SceneGraph [GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics. 2004-03-22 22:02:18 +00:00
Makefile Added 2 options to the Makefiles (enable in environment, user-def.mk, 2004-03-21 19:59:51 +00:00
SConscript Added preliminary support for GamePlayer building with SCons. GPG_ghost and GPC_common are now being built. These will be built by setting BUILD_BLENDER_PLAYER to true in config.opts. BUILD_GAMEENGINE must be set to true, too. 2004-04-08 10:40:12 +00:00