..
attribute.cpp
Cycles: internal support for float4 geometry attributes
2020-10-28 12:43:42 +01:00
attribute.h
Cycles: internal support for per-instance and per-geometry attributes
2020-10-28 12:43:42 +01:00
background.cpp
Revert "Cycles API: encapsulate Node socket members"
2020-10-27 11:40:42 +01:00
background.h
Revert "Cycles API: encapsulate Node socket members"
2020-10-27 11:40:42 +01:00
bake.cpp
Revert "Cycles API: encapsulate Node socket members"
2020-10-27 11:40:42 +01:00
bake.h
Cycles: code refactor to bake using regular render session and tiles
2020-05-15 20:25:24 +02:00
buffers.cpp
Cycles: Implement tile stealing to improve CPU+GPU rendering performance
2020-10-31 01:57:39 +01:00
buffers.h
Cycles: Implement tile stealing to improve CPU+GPU rendering performance
2020-10-31 01:57:39 +01:00
camera.cpp
Revert "Cycles API: encapsulate Node socket members"
2020-10-27 11:40:42 +01:00
camera.h
Revert "Cycles API: encapsulate Node socket members"
2020-10-27 11:40:42 +01:00
CMakeLists.txt
Cycles: Add NanoVDB support for rendering volumes
2020-10-05 15:03:30 +02:00
colorspace.cpp
Cleanup: spelling
2020-07-02 13:03:46 +10:00
colorspace.h
Cleanup: process colorspace conversion with a 1D pixel array
2020-03-17 17:33:08 +01:00
constant_fold.cpp
Shading: Rewrite Mapping node with dynamic inputs.
2019-09-04 23:17:13 +02:00
constant_fold.h
Cleanup: make format
after SortedIncludes change
2020-03-19 09:33:58 +01:00
coverage.cpp
Cleanup: tweak Cycles #includes in preparation for clang-format sorting
2020-03-06 14:44:42 +01:00
coverage.h
Cleanup: tweak Cycles #includes in preparation for clang-format sorting
2020-03-06 14:44:42 +01:00
curves.cpp
Cycles: internal refactoring to make thick/ribbon curve separate primitives
2020-06-22 13:28:01 +02:00
curves.h
Fix T78447: Cycles vertex color node not working with hair
2020-06-30 14:36:52 +02:00
denoising.cpp
Cleanup: reduce hardcoded numbers in denoising neighbor tiles code
2020-07-10 17:10:05 +02:00
denoising.h
Cleanup: reduce hardcoded numbers in denoising neighbor tiles code
2020-07-10 17:10:05 +02:00
film.cpp
Revert "Cycles API: encapsulate Node socket members"
2020-10-27 11:40:42 +01:00
film.h
Revert "Cycles API: encapsulate Node socket members"
2020-10-27 11:40:42 +01:00
geometry.cpp
Cycles: immediately store the used_shader list in Blender interface.
2020-11-03 16:35:43 +03:00
geometry.h
Cycles: immediately store the used_shader list in Blender interface.
2020-11-03 16:35:43 +03:00
graph.cpp
Revert "Cycles API: encapsulate Node socket members"
2020-10-27 11:40:42 +01:00
graph.h
Cycles: introduce an ownership system to protect nodes from unwanted deletions.
2020-08-30 23:49:38 +02:00
hair.cpp
Cycles: immediately store the used_shader list in Blender interface.
2020-11-03 16:35:43 +03:00
hair.h
Cycles: immediately store the used_shader list in Blender interface.
2020-11-03 16:35:43 +03:00
image_oiio.cpp
Cycles: Add NanoVDB support for rendering volumes
2020-10-05 15:03:30 +02:00
image_oiio.h
Cleanup: refactor image loading to use abstract ImageLoader base class
2020-03-11 20:45:39 +01:00
image_sky.cpp
Cycles: Add control for sun intensity in Sky Texture and change altitude to km
2020-07-13 03:08:11 +02:00
image_sky.h
Cycles: Add control for sun intensity in Sky Texture and change altitude to km
2020-07-13 03:08:11 +02:00
image_vdb.cpp
Cycles: Add NanoVDB support for rendering volumes
2020-10-05 15:03:30 +02:00
image_vdb.h
Cycles: Add NanoVDB support for rendering volumes
2020-10-05 15:03:30 +02:00
image.cpp
Revert "Cycles API: encapsulate Node socket members"
2020-10-27 11:40:42 +01:00
image.h
Revert "Cycles API: encapsulate Node socket members"
2020-10-27 11:40:42 +01:00
integrator.cpp
Revert "Cycles API: encapsulate Node socket members"
2020-10-27 11:40:42 +01:00
integrator.h
Revert "Cycles API: encapsulate Node socket members"
2020-10-27 11:40:42 +01:00
jitter.cpp
Cycles: add Progressive Multi-Jitter sampling pattern
2020-03-02 16:35:52 +01:00
jitter.h
Cycles: add Progressive Multi-Jitter sampling pattern
2020-03-02 16:35:52 +01:00
light.cpp
Revert "Cycles API: encapsulate Node socket members"
2020-10-27 11:40:42 +01:00
light.h
Revert "Cycles API: encapsulate Node socket members"
2020-10-27 11:40:42 +01:00
merge.cpp
Cleanup: make format
after SortedIncludes change
2020-03-19 09:33:58 +01:00
merge.h
ClangFormat: apply to source, most of intern
2019-04-17 06:21:24 +02:00
mesh_displace.cpp
Revert "Cycles API: encapsulate Node socket members"
2020-10-27 11:40:42 +01:00
mesh_subdivision.cpp
Revert "Cycles API: encapsulate Node socket members"
2020-10-27 11:40:42 +01:00
mesh.cpp
Cycles: immediately store the used_shader list in Blender interface.
2020-11-03 16:35:43 +03:00
mesh.h
Cycles: immediately store the used_shader list in Blender interface.
2020-11-03 16:35:43 +03:00
nodes.cpp
Merge branch 'blender-v2.91-release'
2020-10-30 15:16:04 +01:00
nodes.h
Revert "Cycles API: encapsulate Node socket members"
2020-10-27 11:40:42 +01:00
object.cpp
Cycles: internal support for per-instance and per-geometry attributes
2020-10-28 12:43:42 +01:00
object.h
Cycles: internal support for per-instance and per-geometry attributes
2020-10-28 12:43:42 +01:00
osl.cpp
Revert "Cycles API: encapsulate Node socket members"
2020-10-27 11:40:42 +01:00
osl.h
Cycles: introduce an ownership system to protect nodes from unwanted deletions.
2020-08-30 23:49:38 +02:00
particles.cpp
Cycles: add time statistics to scene update
2020-10-01 23:21:11 +02:00
particles.h
Cycles: introduce an ownership system to protect nodes from unwanted deletions.
2020-08-30 23:49:38 +02:00
scene.cpp
Fix T82129: Cycles "Persistent Images" incorrectly retains scene data
2020-10-29 17:39:21 +01:00
scene.h
Fix T82129: Cycles "Persistent Images" incorrectly retains scene data
2020-10-29 17:39:21 +01:00
session.cpp
Cycles: Fix debug compilation after tile stealing commit
2020-10-31 14:04:30 +01:00
session.h
Cycles: Implement tile stealing to improve CPU+GPU rendering performance
2020-10-31 01:57:39 +01:00
shader.cpp
Revert "Cycles API: encapsulate Node socket members"
2020-10-27 11:40:42 +01:00
shader.h
Revert "Cycles API: encapsulate Node socket members"
2020-10-27 11:40:42 +01:00
sobol.cpp
Cleanup: Mark large arrays of of constant data as const.
2019-08-04 14:24:29 -06:00
sobol.h
ClangFormat: apply to source, most of intern
2019-04-17 06:21:24 +02:00
stats.cpp
Cycles: fix UpdateTimeStats::clear() not resetting total times to zero
2020-10-08 06:41:33 +02:00
stats.h
Cycles: fix UpdateTimeStats::clear() not resetting total times to zero
2020-10-08 06:41:33 +02:00
svm.cpp
Revert "Cycles API: encapsulate Node socket members"
2020-10-27 11:40:42 +01:00
svm.h
Cleanup: spelling
2020-09-10 09:45:25 +10:00
tables.cpp
Cycles: add time statistics to scene update
2020-10-01 23:21:11 +02:00
tables.h
Cycles: add time statistics to scene update
2020-10-01 23:21:11 +02:00
tile.cpp
Fix T75432: Cycles progressive refine render slow with denoising data
2020-04-28 22:40:44 +02:00
tile.h
Spelling: It's Versus Its
2020-10-19 08:12:33 -07:00
volume.cpp
Cycles: immediately store the used_shader list in Blender interface.
2020-11-03 16:35:43 +03:00
volume.h
Cycles: immediately store the used_shader list in Blender interface.
2020-11-03 16:35:43 +03:00