blender/source
Joshua Leung a4e74c92f7 == Grease Pencil Conversions - Armature ==
Can now also convert active layer to a series of bone chains. Each stroke will be converted to a chain of connected bones.

At the moment, it is still necessary to manually recalculate roll angles after the armature has been created, as the bones are not assigned the correct roll angles yet.
2008-08-31 12:47:04 +00:00
..
blender == Grease Pencil Conversions - Armature == 2008-08-31 12:47:04 +00:00
creator svn merge -r 15688:15908 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2008-08-01 21:37:36 +00:00
darwin Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
gameengine Use Py_ssize_t rather then int, broke building on 64bt linux 2008-08-29 06:32:42 +00:00
icons Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
kernel svn merge -r 16077:16174 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2008-08-18 14:33:26 +00:00
CMakeLists.txt Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Makefile TLC needed for Makefiles to get gameengine compiling again. 2008-08-25 19:50:17 +00:00
nan_compile.mk Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
nan_definitions.mk fix settings for freebsd7 2008-08-23 13:12:17 +00:00
nan_link.mk Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
nan_subdirs.mk Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
nan_warn.mk Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SConscript Filling in branch from trunk 2007-11-06 22:29:20 +00:00