blender/source
Sergey Sharybin 0d64e050ea Reduce amount of deprecated symbols used from FFmpeg
This switches some areas of Blender which are related on FFmpeg stuff
from deprecated symbols to currently supported one.

Pretty straightforward changes based on documentation of FFmpeg's
API which symbols should be now used.

This should make Blender compatible with recent FFmpeg 0.11.

Should be no functional changes.
2012-06-18 10:29:11 +00:00
..
blender Reduce amount of deprecated symbols used from FFmpeg 2012-06-18 10:29:11 +00:00
blenderplayer Initial Ceres integration into Blender 2012-06-10 15:27:41 +00:00
creator Collada: Moved interface definitions from wm_operators.c to blender/editors/io 2012-06-17 23:13:39 +00:00
darwin replace former applescript with an editable one 2011-10-19 19:15:35 +00:00
gameengine Reduce amount of deprecated symbols used from FFmpeg 2012-06-18 10:29:11 +00:00
icons
tests code cleanup: remove mode comments, these were applied very un-evenly across a few files. 2012-05-27 13:22:43 +00:00
CMakeLists.txt remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
SConscript Add libMV and Scons support for MinGW-w64, patches by Caleb Joseph with slight modifications. 2012-04-24 12:57:58 +00:00