blender/source
Maarten Gribnau a64f137a37 Had to add a function (BPY_call_importloader) and a variable (bprogname)
to the stubs to get the player linking with Project Builder under OSX.
Maarten
2002-12-12 22:18:25 +00:00
..
blender Had to add a function (BPY_call_importloader) and a variable (bprogname) 2002-12-12 22:18:25 +00:00
creator sgefants patch to remove the License Key stuff. 2002-12-06 19:48:37 +00:00
darwin I moved source/darwin/blenderpublisher.app to source/darwin/blender.app 2002-12-03 10:02:40 +00:00
gameengine Had to make the patch for casting a little more complicated. 2002-12-03 15:52:47 +00:00
icons Converted icon files to binary files (cvs admin -kb) and restored them. 2002-11-11 20:57:09 +00:00
kernel Last of the config.h mods... 2002-11-25 15:29:57 +00:00
BL-license.txt Initial revision 2002-10-12 11:37:38 +00:00
GPL-license.txt Initial revision 2002-10-12 11:37:38 +00:00
Makefile Committing LarstiQ's patch for NAN_PYTHON_BINARY and NAN_MXTEXTTOOLS 2002-11-13 16:09:38 +00:00
nan_compile.mk Changed -O3 to -O2 under linux 2002-11-11 21:33:11 +00:00
nan_definitions.mk Committing LarstiQ's patch for NAN_PYTHON_BINARY and NAN_MXTEXTTOOLS 2002-11-13 16:09:38 +00:00
nan_link.mk First checkin of core ODE functionality. See OdePhysicsController.cpp for a todo list. 2002-10-18 14:36:34 +00:00
nan_subdirs.mk Initial revision 2002-10-12 11:37:38 +00:00
nan_warn.mk Initial revision 2002-10-12 11:37:38 +00:00