forked from bartvdbraak/blender
b5a2d7f15e
Never memset(&ob, 0,sizeof(class)) when there is a constructor, it overrides all memory. The problem was that the memset(0) was setting the scaling to (0,0,0), the height of the cone became 'infinity' so GJK would iterate 'MAX_ITER' without converging due to this #NAN value |
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BlenderRoutines | ||
Converter | ||
Expressions | ||
GameLogic | ||
GamePlayer | ||
Ketsji | ||
Network | ||
Physics | ||
PyDoc | ||
Rasterizer | ||
SceneGraph | ||
VideoTexture | ||
CMakeLists.txt | ||
SConscript |