blender/source
Bastien Montagne e1003c2ead BKE's DerivedMesh: get rid of last OMP usage.
Not replacing with some BLI_task_stuff here, tests show this is pointless
(in absolute best case - i.e. single huge mesh in scene - parallelizing here switches
from 0.8ms to 0.5ms for that piece of code - with something like 750ms per frame update...).
2016-05-29 20:14:42 +02:00
..
blender BKE's DerivedMesh: get rid of last OMP usage. 2016-05-29 20:14:42 +02:00
blenderplayer fixed collada api call for blenderplayer 2016-05-26 19:16:18 +02:00
creator Cleanup: cmake, indentation, line length 2016-05-18 11:58:08 +10:00
gameengine Fix missing piece in recent rBce65fae8f32c (support for '+' key). 2016-05-12 08:15:59 +02:00
CMakeLists.txt