blender/source/gameengine/GamePlayer
2011-08-12 20:53:29 +00:00
..
common cmake: cleanup include paths, some duplicates and going up some unneeded dirs. 2011-07-17 09:11:13 +00:00
ghost BGE Animations: Adding an option to let users choose whether or not to lock animation updates to the framerate. If this option is enabled, animations are only updated at the same speed as the animation framerate. This can give a significant speed up in performance, but at the cost of smoothness in animations. I'm defaulting this behavior to off for now, which is the behavior seen in trunk. 2011-08-12 20:53:29 +00:00
CMakeLists.txt use lowercase for cmake builtin names and macros, remove contents in else() and endif() which is no longer needed. 2010-12-08 08:43:06 +00:00
SConscript * tweak linking priorities - should help for GCC users 2008-01-08 09:47:44 +00:00