blender/source
Campbell Barton a79e10157d code cleanup: use NULL rather then 0 for pointers, and make vars static where possible.
also found unintentionally defined enum/struct variables that where only meant to be defining the type.
2013-03-22 05:34:10 +00:00
..
blender code cleanup: use NULL rather then 0 for pointers, and make vars static where possible. 2013-03-22 05:34:10 +00:00
blenderplayer python api: add functionality to remove uv-texture layers. 2013-03-21 20:54:48 +00:00
creator code cleanup: use NULL rather then 0 for pointers, and make vars static where possible. 2013-03-22 05:34:10 +00:00
gameengine code cleanup: use booleans and const's for operator vars. 2013-03-22 04:40:45 +00:00
icons Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00
tests code cleanup: incorrect sized array args, remove some redundant code. 2013-03-17 10:26:23 +00:00
CMakeLists.txt
SConscript Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00