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Sergey Sharybin a8353530be Make byte-float conversion threaded in compositor
In fact, there's no need to get float buffer at all,
conversion could be done in pixel processor level
after interpolation.

It might give slightly worse interpolation results
(which i'm not sure would be visible by eye) but
it gives more than 2x speedup on my laptop on node
setups used for warping image.

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svn merge -r58988:58989 ^/branches/soc-2011-tomato
2013-08-16 10:01:09 +00:00
build_files Compilation error fix when using scons 2013-08-15 12:05:42 +00:00
doc BGE: Finally adding support for additive layer blending. 2013-08-14 23:31:49 +00:00
extern Merge plane track feature from tomato branch 2013-08-16 09:46:30 +00:00
intern Blender might be compiled without guardedalloc again 2013-08-15 07:36:56 +00:00
release Merge plane track feature from tomato branch 2013-08-16 09:46:30 +00:00
source Make byte-float conversion threaded in compositor 2013-08-16 10:01:09 +00:00
CMakeLists.txt disable cycles when building without python, also use const for function args in more places. 2013-08-07 22:40:03 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile Fix a mismatch in help message (check_spelling_osl obviously checks OLS, and check_spelling_c, C code! :P ) 2013-05-14 14:37:51 +00:00
SConstruct Scons and BuildBot changes for MSVC 2012 support. 2013-06-18 11:55:32 +00:00