blender/release/scripts/presets/ffmpeg/SVCD.py
Sergey Sharybin 164237b8d5 Fix #29707: Sequencer presets corrupt audio scene settings
Problem was caused by using amount of channels as integer instead of enum
identifiers in preset files.
2011-12-28 12:39:35 +00:00

25 lines
874 B
Python

import bpy
is_ntsc = (bpy.context.scene.render.fps != 25)
bpy.context.scene.render.ffmpeg_format = "MPEG2"
bpy.context.scene.render.resolution_x = 480
if is_ntsc:
bpy.context.scene.render.resolution_y = 480
bpy.context.scene.render.ffmpeg_gopsize = 18
else:
bpy.context.scene.render.resolution_y = 576
bpy.context.scene.render.ffmpeg_gopsize = 15
bpy.context.scene.render.ffmpeg_video_bitrate = 2040
bpy.context.scene.render.ffmpeg_maxrate = 2516
bpy.context.scene.render.ffmpeg_minrate = 0
bpy.context.scene.render.ffmpeg_buffersize = 224 * 8
bpy.context.scene.render.ffmpeg_packetsize = 2324
bpy.context.scene.render.ffmpeg_muxrate = 0
bpy.context.scene.render.ffmpeg_audio_bitrate = 224
bpy.context.scene.render.ffmpeg_audio_mixrate = 44100
bpy.context.scene.render.ffmpeg_audio_codec = "MP2"
bpy.context.scene.render.ffmpeg_audio_channels = "STEREO"