blender/extern/bullet/Bullet/NarrowPhaseCollision/BU_VertexPoly.h
Erwin Coumans 281f236e6e Minor changes in Bullet:
- on Ton's request use double versions of cos,sin,tan, sqrt etc.
just like Solid in MT_Scalar #if defined (__sun) || defined (__sun__) || defined (__sparc) || defined (__APPLE__)
- updated an url in the header of files
2005-10-30 06:44:42 +00:00

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/*
* Copyright (c) 2005 Erwin Coumans http://continuousphysics.com/Bullet/
*
* Permission to use, copy, modify, distribute and sell this software
* and its documentation for any purpose is hereby granted without fee,
* provided that the above copyright notice appear in all copies.
* Erwin Coumans makes no representations about the suitability
* of this software for any purpose.
* It is provided "as is" without express or implied warranty.
*/
#ifndef VERTEX_POLY_H
#define VERTEX_POLY_H
class BU_Screwing;
#include <SimdTransform.h>
#include <SimdPoint3.h>
#include <SimdScalar.h>
///BU_VertexPoly implements algebraic time of impact calculation between vertex and a plane.
class BU_VertexPoly
{
public:
BU_VertexPoly();
bool GetTimeOfImpact(
const BU_Screwing& screwAB,
const SimdPoint3& vtx,
const SimdVector4& planeEq,
SimdScalar &minTime,
bool swapAB);
private:
//cached data (frame coherency etc.) here
};
#endif //VERTEX_POLY_H