blender/intern/cycles/kernel/osl/osl_bssrdf.cpp
Thomas Dinges 6cff19a0bf Cycles: Drop old OSL closure compatibility code.
This was added to keep custom OSL scripts with Toon and SSS closure calls working. 1 year after the change, we can drop the compatibility code now.
2014-07-25 11:42:01 +02:00

109 lines
3.2 KiB
C++

/*
* Adapted from Open Shading Language with this license:
*
* Copyright (c) 2009-2010 Sony Pictures Imageworks Inc., et al.
* All Rights Reserved.
*
* Modifications Copyright 2011, Blender Foundation.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of Sony Pictures Imageworks nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <OpenImageIO/fmath.h>
#include <OSL/genclosure.h>
#include "osl_bssrdf.h"
#include "osl_closures.h"
#include "kernel_types.h"
#include "kernel_montecarlo.h"
#include "closure/bsdf_diffuse.h"
#include "closure/bssrdf.h"
CCL_NAMESPACE_BEGIN
using namespace OSL;
/* Cubic */
class CubicBSSRDFClosure : public CBSSRDFClosure {
public:
CubicBSSRDFClosure()
{}
void setup()
{
sc.type = CLOSURE_BSSRDF_CUBIC_ID;
sc.data0 = fabsf(average(radius));
}
};
ClosureParam *closure_bssrdf_cubic_params()
{
static ClosureParam params[] = {
CLOSURE_FLOAT3_PARAM(CubicBSSRDFClosure, sc.N),
CLOSURE_FLOAT3_PARAM(CubicBSSRDFClosure, radius),
CLOSURE_FLOAT_PARAM(CubicBSSRDFClosure, sc.data1),
CLOSURE_FLOAT_PARAM(CubicBSSRDFClosure, sc.T.x),
CLOSURE_STRING_KEYPARAM("label"),
CLOSURE_FINISH_PARAM(CubicBSSRDFClosure)
};
return params;
}
CCLOSURE_PREPARE(closure_bssrdf_cubic_prepare, CubicBSSRDFClosure)
/* Gaussian */
class GaussianBSSRDFClosure : public CBSSRDFClosure {
public:
GaussianBSSRDFClosure()
{}
void setup()
{
sc.type = CLOSURE_BSSRDF_GAUSSIAN_ID;
sc.data0 = fabsf(average(radius));
}
};
ClosureParam *closure_bssrdf_gaussian_params()
{
static ClosureParam params[] = {
CLOSURE_FLOAT3_PARAM(GaussianBSSRDFClosure, sc.N),
CLOSURE_FLOAT3_PARAM(GaussianBSSRDFClosure, radius),
CLOSURE_FLOAT_PARAM(GaussianBSSRDFClosure, sc.data1),
CLOSURE_STRING_KEYPARAM("label"),
CLOSURE_FINISH_PARAM(GaussianBSSRDFClosure)
};
return params;
}
CCLOSURE_PREPARE(closure_bssrdf_gaussian_prepare, GaussianBSSRDFClosure)
CCL_NAMESPACE_END