blender/intern/ghost
Nathan Letwory b9b95be374 Fix [#24310] With high poly numbers when sculpting, modifier keys hang
reported by Eclectiel L

When working with very heavy scenes Blender can seem to 'hang' (not responding). Key events that happen
during this period may get lost, especially for modifier keys.

Adding extra handling to account for these situations.
2010-11-15 12:05:11 +00:00
..
doc This commit fixes up a bunch of svn properties to hopefully make things a little nicer for everyone. 2007-08-28 10:07:08 +00:00
intern Fix [#24310] With high poly numbers when sculpting, modifier keys hang 2010-11-15 12:05:11 +00:00
test Remove msvc build files which are not needed anymore. 2010-10-23 15:14:54 +00:00
CMakeLists.txt /WX enabled for MSVC in CMake too. 2010-10-21 08:32:53 +00:00
GHOST_C-api.h Patch [#22339] File/installation paths changes 2010-07-04 15:35:23 +00:00
GHOST_IEvent.h correct fsf address 2010-02-12 13:34:04 +00:00
GHOST_IEventConsumer.h correct fsf address 2010-02-12 13:34:04 +00:00
GHOST_ISystem.h Patch [#22339] File/installation paths changes 2010-07-04 21:14:59 +00:00
GHOST_ITimerTask.h correct fsf address 2010-02-12 13:34:04 +00:00
GHOST_IWindow.h Progress indicator in the application icon 2010-06-01 20:21:40 +00:00
GHOST_Path-api.h File/installation paths: osx (cocoa & carbon) update in ghost 2010-07-05 19:59:37 +00:00
GHOST_Rect.h correct fsf address 2010-02-12 13:34:04 +00:00
GHOST_Types.h rename Command key to OSKey, Window manager already called it the OSKey but internally it was mixed. 2010-10-05 19:10:15 +00:00
Makefile Makefile updates for Blender 2.5 (from GSR) 2009-03-19 01:50:45 +00:00
SConscript throw an error is PREFIX isnt defined on X11 systems. defaults to /usr/local 2010-11-01 22:26:56 +00:00