blender/extern/libredcode
Peter Schlaile ca8aa8c901 == RED one (redcode) ==
This adds redcode (the file format of RED one, R3D) support to blender.
Seems to work fine with the footage I found on the web, but keep in
mind, that because of the unoptimized nature of libopenjpeg, frame
decoding isn't that fast.

It is also a rather challenging task, to make 4k-float-footage realtime :)
2008-06-02 21:35:57 +00:00
..
AUTHOR == RED one (redcode) == 2008-06-02 21:35:57 +00:00
codec.c == RED one (redcode) == 2008-06-02 21:35:57 +00:00
codec.h == RED one (redcode) == 2008-06-02 21:35:57 +00:00
debayer.c == RED one (redcode) == 2008-06-02 21:35:57 +00:00
debayer.h == RED one (redcode) == 2008-06-02 21:35:57 +00:00
format.c == RED one (redcode) == 2008-06-02 21:35:57 +00:00
format.h == RED one (redcode) == 2008-06-02 21:35:57 +00:00
LICENSE == RED one (redcode) == 2008-06-02 21:35:57 +00:00
NOTES == RED one (redcode) == 2008-06-02 21:35:57 +00:00
SConscript == RED one (redcode) == 2008-06-02 21:35:57 +00:00