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2011-07-14 07:03:33 +00:00
build_files blenderplayer bundle in OSX doesn't need script folder (untested) 2011-07-05 00:30:27 +00:00
doc Merging trunk up to r38329. 2011-07-12 13:09:22 +00:00
extern update cmake checker to ignore file list and add some headers to the source list. 2011-06-21 17:00:34 +00:00
intern 3D Audio GSoC: 2011-07-14 05:56:47 +00:00
release Bugfix: DopeSheet + Graph Editors were referring to wrong operator for 2011-07-13 12:02:39 +00:00
source BGE Animations: Now animations are only updated based on the set animation speed. This offers a significant performance increase (about 2x fps in my animation stress tests) for cases such as the defaults: 60fps logic and 30fps animations. This means that animations now only have to be updated half the time. I've also added Animations as a profiling category. This is the time spent in Blender's animation code, and not in the BL_ShapeDeformer (the mesh deformation). I'd like the add the deformation too, but right now it's counted in the rasterizer, and I don't see an obviously clean way to have it counted as animation instead. I'll investigate more. 2011-07-14 07:03:33 +00:00
CMakeLists.txt -OpenEXR fixed so enabling if user has enabled 2011-07-10 20:04:56 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile initialize cmake's CMAKE_BUILD_TYPE to 'Release' 2011-06-27 13:18:08 +00:00
SConstruct cmake option to build without an audio library. 2011-06-23 09:27:56 +00:00