forked from bartvdbraak/blender
d875f4927e
GLEW update to version 1.5.1 [11-03-08] this opens room for Geometry Shader support. * - Brecht, Campbell told me you did some local changes in order to make it right in Linux. I get to you in order to know what those changes are (or feel free to commit them directly) |
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.. | ||
include/GL | ||
make | ||
src | ||
CMakeLists.txt | ||
README.txt | ||
SConscript |
See doc/index.html for more information. If you downloaded the tarball from the GLEW website, you just need to: Unix: make Windows: use the project file in build/vc6/ If you wish to build GLEW from scratch (update the extension data from the net or add your own extension information), you need a Unix environment (including wget, perl, and GNU make). The extension data is regenerated from the top level source directory with: make extensions