blender/source/gameengine/GamePlayer/common
Erwin Coumans 056a33ac69 new game-menu option 'Record Game Physics to Ipo'
including implementation. hope it works, and doesn't break to much.
it bakes physics objects transform into ipo, every frame of the running gameengine.
When you disable and run the game again, it clears the ipo's again. just for physics objects at the moment.

(perhaps some better UI in the future?)
2005-08-23 13:16:02 +00:00
..
unix The non scons specific stuff for bug tracker bug #2131 2005-01-18 14:17:44 +00:00
windows Further fixes to the old makefiles. 2003-07-16 19:53:53 +00:00
bmfont.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
GPC_Canvas.cpp Fix so it compiles on my machine.... 2004-10-26 13:04:27 +00:00
GPC_Canvas.h Fix makeScreenshot for blenderplayer 2004-10-24 10:42:31 +00:00
GPC_Engine.cpp new game-menu option 'Record Game Physics to Ipo' 2005-08-23 13:16:02 +00:00
GPC_Engine.h Python fixes: 2004-05-26 12:09:17 +00:00
GPC_KeyboardDevice.cpp The non scons specific stuff for bug tracker bug #2131 2005-01-18 14:17:44 +00:00
GPC_KeyboardDevice.h Switch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware. 2004-10-16 11:41:50 +00:00
GPC_MouseDevice.cpp Mouse Wheel Support for the Game Engine. 2004-05-02 23:45:03 +00:00
GPC_MouseDevice.h Mouse Wheel Support for the Game Engine. 2004-05-02 23:45:03 +00:00
GPC_PolygonMaterial.cpp Unified KX_BlenderPolyMaterial & GPC_PolygonMaterial into KX_PolygonMaterial. 2005-01-16 06:02:06 +00:00
GPC_PolygonMaterial.h Unified KX_BlenderPolyMaterial & GPC_PolygonMaterial into KX_PolygonMaterial. 2005-01-16 06:02:06 +00:00
GPC_RawImage.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
GPC_RawImage.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
GPC_RawLoadDotBlendArray.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
GPC_RawLoadDotBlendArray.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
GPC_RawLogoArrays.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
GPC_RawLogoArrays.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
GPC_RenderTools.cpp - added debug line drawing in gameengine (handy for debugging physics problems) 2005-07-27 09:30:53 +00:00
GPC_RenderTools.h Big patches: 2005-03-25 10:33:39 +00:00
GPC_System.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
GPC_System.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
load.blend Initial revision 2002-10-12 11:37:38 +00:00
logo_blender3d.raw Initial revision 2002-10-12 11:37:38 +00:00
logo_blender.raw Initial revision 2002-10-12 11:37:38 +00:00
logo_nan.raw Initial revision 2002-10-12 11:37:38 +00:00
Makefile Related to gameplayer png bug: cygwin needs to find the zlib library 2004-10-28 17:29:03 +00:00
SConscript This commit reverses the OpenEXR specific stuff in the OpenEXR commit I 2005-03-14 14:56:40 +00:00