blender/extern/solid/include
Chris Want 12307b358d Making the C++ stuff work for the MipsPro 7.3 compiler.
Kester might want to check this for correctness
Kent might want to test if this breaks the Sun compile.
2004-11-23 23:04:30 +00:00
..
MT Making the C++ stuff work for the MipsPro 7.3 compiler. 2004-11-23 23:04:30 +00:00
GEN_MinMax.h Added the Solid 3.5 sources to the blender source tree. 2003-12-06 19:02:42 +00:00
GEN_random.h Added the Solid 3.5 sources to the blender source tree. 2003-12-06 19:02:42 +00:00
MT_BBox.h Added the Solid 3.5 sources to the blender source tree. 2003-12-06 19:02:42 +00:00
MT_Interval.h Added the Solid 3.5 sources to the blender source tree. 2003-12-06 19:02:42 +00:00
MT_Matrix3x3.h Added the Solid 3.5 sources to the blender source tree. 2003-12-06 19:02:42 +00:00
MT_Point3.h Added the Solid 3.5 sources to the blender source tree. 2003-12-06 19:02:42 +00:00
MT_Quaternion.h Added the Solid 3.5 sources to the blender source tree. 2003-12-06 19:02:42 +00:00
MT_Scalar.h Making the C++ stuff work for the MipsPro 7.3 compiler. 2004-11-23 23:04:30 +00:00
MT_Transform.h Added the Solid 3.5 sources to the blender source tree. 2003-12-06 19:02:42 +00:00
MT_Vector3.h Added the Solid 3.5 sources to the blender source tree. 2003-12-06 19:02:42 +00:00
SOLID_broad.h Added the Solid 3.5 sources to the blender source tree. 2003-12-06 19:02:42 +00:00
SOLID_types.h Added the Solid 3.5 sources to the blender source tree. 2003-12-06 19:02:42 +00:00
SOLID.h Add new broad phase collision response to Solid: this will let us hook (and potentially reject) the detail phase. 2004-11-06 04:56:05 +00:00