forked from bartvdbraak/blender
312 lines
9.0 KiB
C++
312 lines
9.0 KiB
C++
/**
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* $Id$
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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/**
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* @file GHOST_WindowWin32.h
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* Declaration of GHOST_WindowWin32 class.
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*/
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#ifndef _GHOST_WINDOW_WIN32_H_
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#define _GHOST_WINDOW_WIN32_H_
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#ifndef WIN32
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#error WIN32 only!
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#endif // WIN32
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#include "GHOST_Window.h"
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#include <windows.h>
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#include <wintab.h>
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#define PACKETDATA (PK_BUTTONS | PK_NORMAL_PRESSURE | PK_ORIENTATION | PK_CURSOR)
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#define PACKETMODE PK_BUTTONS
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#include <pktdef.h>
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// typedefs for WinTab functions to allow dynamic loading
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typedef UINT (API * GHOST_WIN32_WTInfo) ( UINT, UINT, LPVOID );
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typedef HCTX (API * GHOST_WIN32_WTOpen) (HWND, LPLOGCONTEXTA, BOOL);
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typedef BOOL (API * GHOST_WIN32_WTClose) (HCTX);
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typedef BOOL (API * GHOST_WIN32_WTPacket) (HCTX, UINT, LPVOID);
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/**
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* GHOST window on M$ Windows OSs.
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* @author Maarten Gribnau
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* @date May 10, 2001
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*/
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class GHOST_WindowWin32 : public GHOST_Window {
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public:
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/**
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* Constructor.
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* Creates a new window and opens it.
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* To check if the window was created properly, use the getValid() method.
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* @param title The text shown in the title bar of the window.
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* @param left The coordinate of the left edge of the window.
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* @param top The coordinate of the top edge of the window.
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* @param width The width the window.
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* @param height The height the window.
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* @param state The state the window is initially opened with.
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* @param type The type of drawing context installed in this window.
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* @param stereoVisual Stereo visual for quad buffered stereo.
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*/
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GHOST_WindowWin32(
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const STR_String& title,
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GHOST_TInt32 left,
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GHOST_TInt32 top,
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GHOST_TUns32 width,
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GHOST_TUns32 height,
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GHOST_TWindowState state,
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GHOST_TDrawingContextType type = GHOST_kDrawingContextTypeNone,
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const bool stereoVisual = false
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);
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/**
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* Destructor.
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* Closes the window and disposes resources allocated.
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*/
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virtual ~GHOST_WindowWin32();
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/**
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* Returns indication as to whether the window is valid.
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* @return The validity of the window.
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*/
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virtual bool getValid() const;
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/**
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* Sets the title displayed in the title bar.
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* @param title The title to display in the title bar.
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*/
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virtual void setTitle(const STR_String& title);
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/**
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* Returns the title displayed in the title bar.
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* @param title The title displayed in the title bar.
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*/
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virtual void getTitle(STR_String& title) const;
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/**
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* Returns the window rectangle dimensions.
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* The dimensions are given in screen coordinates that are relative to the upper-left corner of the screen.
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* @param bounds The bounding rectangle of the window.
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*/
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virtual void getWindowBounds(GHOST_Rect& bounds) const;
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/**
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* Returns the client rectangle dimensions.
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* The left and top members of the rectangle are always zero.
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* @param bounds The bounding rectangle of the cleient area of the window.
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*/
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virtual void getClientBounds(GHOST_Rect& bounds) const;
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/**
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* Resizes client rectangle width.
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* @param width The new width of the client area of the window.
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*/
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virtual GHOST_TSuccess setClientWidth(GHOST_TUns32 width);
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/**
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* Resizes client rectangle height.
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* @param height The new height of the client area of the window.
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*/
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virtual GHOST_TSuccess setClientHeight(GHOST_TUns32 height);
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/**
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* Resizes client rectangle.
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* @param width The new width of the client area of the window.
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* @param height The new height of the client area of the window.
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*/
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virtual GHOST_TSuccess setClientSize(GHOST_TUns32 width, GHOST_TUns32 height);
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/**
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* Returns the state of the window (normal, minimized, maximized).
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* @return The state of the window.
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*/
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virtual GHOST_TWindowState getState() const;
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/**
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* Converts a point in screen coordinates to client rectangle coordinates
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* @param inX The x-coordinate on the screen.
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* @param inY The y-coordinate on the screen.
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* @param outX The x-coordinate in the client rectangle.
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* @param outY The y-coordinate in the client rectangle.
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*/
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virtual void screenToClient(GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32& outX, GHOST_TInt32& outY) const;
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/**
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* Converts a point in screen coordinates to client rectangle coordinates
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* @param inX The x-coordinate in the client rectangle.
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* @param inY The y-coordinate in the client rectangle.
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* @param outX The x-coordinate on the screen.
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* @param outY The y-coordinate on the screen.
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*/
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virtual void clientToScreen(GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32& outX, GHOST_TInt32& outY) const;
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/**
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* Sets the state of the window (normal, minimized, maximized).
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* @param state The state of the window.
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* @return Indication of success.
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*/
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virtual GHOST_TSuccess setState(GHOST_TWindowState state);
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/**
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* Sets the order of the window (bottom, top).
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* @param order The order of the window.
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* @return Indication of success.
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*/
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virtual GHOST_TSuccess setOrder(GHOST_TWindowOrder order);
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/**
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* Swaps front and back buffers of a window.
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* @return Indication of success.
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*/
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virtual GHOST_TSuccess swapBuffers();
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/**
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* Activates the drawing context of this window.
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* @return Indication of success.
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*/
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virtual GHOST_TSuccess activateDrawingContext();
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/**
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* Invalidates the contents of this window.
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*/
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virtual GHOST_TSuccess invalidate();
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/**
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* Returns the name of the window class.
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* @return The name of the window class.
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*/
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static LPCSTR getWindowClassName() { return s_windowClassName; }
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/**
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* Register a mouse click event (should be called
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* for any real button press, controls mouse
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* capturing).
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*
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* @param press True the event was a button press.
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*/
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void registerMouseClickEvent(bool press);
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/**
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* Inform the window that it has lost mouse capture,
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* called in response to native window system messages.
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*/
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void lostMouseCapture();
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/**
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* Loads the windows equivalent of a standard GHOST cursor.
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* @param visible Flag for cursor visibility.
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* @param cursorShape The cursor shape.
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*/
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void loadCursor(bool visible, GHOST_TStandardCursor cursorShape) const;
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const GHOST_TabletData* GetTabletData()
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{ return m_tabletData; }
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void processWin32TabletInitEvent();
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void processWin32TabletEvent(WPARAM wParam, LPARAM lParam);
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protected:
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/**
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* Tries to install a rendering context in this window.
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* @param type The type of rendering context installed.
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* @return Indication of success.
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*/
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virtual GHOST_TSuccess installDrawingContext(GHOST_TDrawingContextType type);
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/**
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* Removes the current drawing context.
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* @return Indication of success.
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*/
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virtual GHOST_TSuccess removeDrawingContext();
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/**
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* Sets the cursor visibility on the window using
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* native window system calls.
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*/
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virtual GHOST_TSuccess setWindowCursorVisibility(bool visible);
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/**
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* Sets the cursor shape on the window using
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* native window system calls.
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*/
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virtual GHOST_TSuccess setWindowCursorShape(GHOST_TStandardCursor shape);
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/**
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* Sets the cursor shape on the window using
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* native window system calls.
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*/
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virtual GHOST_TSuccess setWindowCustomCursorShape(GHOST_TUns8 bitmap[16][2], GHOST_TUns8 mask[16][2], int hotX, int hotY);
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virtual GHOST_TSuccess setWindowCustomCursorShape(
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GHOST_TUns8 *bitmap,
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GHOST_TUns8 *mask,
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int sizex,
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int sizey,
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int hotX,
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int hotY,
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int fg_color,
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int bg_color
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);
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/** Window handle. */
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HWND m_hWnd;
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/** Device context handle. */
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HDC m_hDC;
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/** OpenGL rendering context. */
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HGLRC m_hGlRc;
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/** The first created OpenGL context (for sharing display lists) */
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static HGLRC s_firsthGLRc;
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/** Flag for if window has captured the mouse */
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bool m_hasMouseCaptured;
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/** Count of number of pressed buttons */
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int m_nPressedButtons;
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/** HCURSOR structure of the custom cursor */
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HCURSOR m_customCursor;
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static LPCSTR s_windowClassName;
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static const int s_maxTitleLength;
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/** WinTab dll handle */
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HMODULE m_wintab;
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/** Tablet data for GHOST */
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GHOST_TabletData* m_tabletData;
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/** Stores the Tablet context if detected Tablet features using WinTab.dll */
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HCTX m_tablet;
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LONG m_maxPressure;
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LONG m_maxAzimuth, m_maxAltitude;
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};
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#endif // _GHOST_WINDOW_WIN32_H_
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