blender/intern/cycles/util/util_guarded_allocator.h
Sergey Sharybin ae635771b2 Cycles: Fix crash caused by the guarded allocation commit
C++ requires specific alignment of the allocations which was not an
issue when using GCC but uncovered issue when using Clang on OSX.
Perhaps some versions of Clang might show errors on other platforms
as well.
2016-02-13 12:35:33 +01:00

132 lines
2.8 KiB
C++

/*
* Copyright 2011-2015 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __UTIL_GUARDED_ALLOCATOR_H__
#define __UTIL_GUARDED_ALLOCATOR_H__
#include <cstddef>
#include <memory>
#include "util_debug.h"
#include "util_types.h"
#ifdef WITH_BLENDER_GUARDEDALLOC
# include "../../guardedalloc/MEM_guardedalloc.h"
#endif
CCL_NAMESPACE_BEGIN
/* Internal use only. */
void util_guarded_mem_alloc(size_t n);
void util_guarded_mem_free(size_t n);
/* Guarded allocator for the use with STL. */
template <typename T>
class GuardedAllocator {
public:
typedef size_t size_type;
typedef ptrdiff_t difference_type;
typedef T *pointer;
typedef const T *const_pointer;
typedef T& reference;
typedef const T& const_reference;
typedef T value_type;
GuardedAllocator() {}
GuardedAllocator(const GuardedAllocator&) {}
T *allocate(size_t n, const void *hint = 0)
{
size_t size = n * sizeof(T);
util_guarded_mem_alloc(size);
(void)hint;
#ifdef WITH_BLENDER_GUARDEDALLOC
if(n == 0) {
return NULL;
}
/* C++ standard requires allocation functions to allocate memory suitably
* aligned for any standard type. This is 16 bytes for 64 bit platform as
* far as i concerned. We might over-align on 32bit here, but that should
* be all safe actually.
*/
return (T*)MEM_mallocN_aligned(size, 16, "Cycles Alloc");
#else
return (T*)malloc(size);
#endif
}
void deallocate(T *p, size_t n)
{
util_guarded_mem_free(n * sizeof(T));
if(p != NULL) {
#ifdef WITH_BLENDER_GUARDEDALLOC
MEM_freeN(p);
#else
free(p);
#endif
}
}
T *address(T& x) const
{
return &x;
}
const T *address(const T& x) const
{
return &x;
}
GuardedAllocator<T>& operator=(const GuardedAllocator&)
{
return *this;
}
void construct(T *p, const T& val)
{
new ((T *)p) T(val);
}
void destroy(T *p)
{
p->~T();
}
size_t max_size() const
{
return size_t(-1);
}
template <class U>
struct rebind {
typedef GuardedAllocator<U> other;
};
template <class U>
GuardedAllocator(const GuardedAllocator<U>&) {}
template <class U>
GuardedAllocator& operator=(const GuardedAllocator<U>&) { return *this; }
};
/* Get memory usage and peak from the guarded STL allocator. */
size_t util_guarded_get_mem_used(void);
size_t util_guarded_get_mem_peak(void);
CCL_NAMESPACE_END
#endif /* __UTIL_GUARDED_ALLOCATOR_H__ */