blender/source/gameengine/Physics/common
Erwin Coumans 6f3e593105 more graphics patches from Snailrose,
remove constraint fixed,
Bullet timestep now subdivides Blender game engine timestep, so it runs 60 hertz,
SphereShape reverted to old style, so no support for non-uniform scaled spheres for now,
2006-01-15 11:34:55 +00:00
..
Makefile Further fixes to the old makefiles. 2003-07-16 19:53:53 +00:00
PHY_DynamicTypes.h preparation for bullet physics 2005-07-16 21:47:54 +00:00
PHY_IMotionState.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
PHY_IMotionState.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
PHY_IPhysicsController.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
PHY_IPhysicsController.h moved some hardcoded constants into tweaking tresholds 2005-08-03 18:22:30 +00:00
PHY_IPhysicsEnvironment.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
PHY_IPhysicsEnvironment.h more graphics patches from Snailrose, 2006-01-15 11:34:55 +00:00
PHY_Pro.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
SConscript Added #!/usr/bin/python standard script identifier to the start of SConscript files. 2004-05-16 13:07:20 +00:00