forked from bartvdbraak/blender
7b2567924b
Keyboard sensors can now hook escape key. Ctrl-Break can be used from within blender if you've forgotten an end game actuator. Fixed a stupid bug preventing some actuators working (like TrackTo).
33 lines
752 B
Python
33 lines
752 B
Python
# $Id$
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# Documentation for the logic brick base class SCA_ILogicBrick
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from KX_GameObject import *
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class SCA_ILogicBrick:
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"""
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Base class for all logic bricks.
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"""
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def getOwner():
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"""
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Gets the game object associated with this logic brick.
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@rtype: L{KX_GameObject}
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"""
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def setExecutePriority(priority):
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"""
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Sets the priority of this logic brick.
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This determines the order controllers are evaluated, and actuators are activated.
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Bricks with lower priority will be executed first.
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@type priority: integer
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@param priority: the priority of this logic brick.
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"""
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def getExecutePriority():
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"""
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Gets the execution priority of this logic brick.
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@rtype: integer
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@return: this logic bricks current priority.
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"""
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