blender/extern/bullet/BulletDynamics/BulletDynamics_vc7.vcproj
Erwin Coumans af9573e9ea Synchronized Bullet physics to latest version.
- Changed license from MIT to ZLib.
- Added 3D Sweep and Prune contribution
- More stable native constraint solver

Sorry for any inconvenience caused by this checkin.
All Blender buildsystems require update: added files and moved files.
2006-03-27 06:37:30 +00:00

191 lines
4.6 KiB
XML

<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="Bullet3Dynamics"
ProjectGUID="{3427A9EF-FF84-4B3E-9AE5-C37CF44D7DA4}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="4"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\LinearMath;..\Bullet;..\BulletDynamics"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/BulletDynamics.lib"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="4"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\LinearMath;..\Bullet;..\BulletDynamics"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
RuntimeLibrary="4"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_7\libs\extern\BulletDynamics.lib"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="ConstraintSolver"
Filter="">
<File
RelativePath=".\ConstraintSolver\ConstraintSolver.h">
</File>
<File
RelativePath=".\ConstraintSolver\ContactConstraint.cpp">
</File>
<File
RelativePath=".\ConstraintSolver\ContactConstraint.h">
</File>
<File
RelativePath=".\ConstraintSolver\ContactSolverInfo.h">
</File>
<File
RelativePath=".\ConstraintSolver\HingeConstraint.cpp">
</File>
<File
RelativePath=".\ConstraintSolver\HingeConstraint.h">
</File>
<File
RelativePath=".\ConstraintSolver\JacobianEntry.h">
</File>
<File
RelativePath=".\ConstraintSolver\OdeConstraintSolver.cpp">
</File>
<File
RelativePath=".\ConstraintSolver\OdeConstraintSolver.h">
</File>
<File
RelativePath=".\ConstraintSolver\Point2PointConstraint.cpp">
</File>
<File
RelativePath=".\ConstraintSolver\Point2PointConstraint.h">
</File>
<File
RelativePath=".\ConstraintSolver\SimpleConstraintSolver.cpp">
</File>
<File
RelativePath=".\ConstraintSolver\SimpleConstraintSolver.h">
</File>
<File
RelativePath=".\ConstraintSolver\Solve2LinearConstraint.cpp">
</File>
<File
RelativePath=".\ConstraintSolver\Solve2LinearConstraint.h">
</File>
<File
RelativePath=".\ConstraintSolver\SorLcp.cpp">
</File>
<File
RelativePath=".\ConstraintSolver\SorLcp.h">
</File>
<File
RelativePath=".\ConstraintSolver\TypedConstraint.cpp">
</File>
<File
RelativePath=".\ConstraintSolver\TypedConstraint.h">
</File>
</Filter>
<Filter
Name="Dynamics"
Filter="">
<File
RelativePath=".\Dynamics\BU_Joint.cpp">
</File>
<File
RelativePath=".\Dynamics\BU_Joint.h">
</File>
<File
RelativePath=".\Dynamics\ContactJoint.cpp">
</File>
<File
RelativePath=".\Dynamics\ContactJoint.h">
</File>
<File
RelativePath=".\Dynamics\MassProps.h">
</File>
<File
RelativePath=".\Dynamics\RigidBody.cpp">
</File>
<File
RelativePath=".\Dynamics\RigidBody.h">
</File>
</Filter>
<File
RelativePath=".\ReadMe.txt">
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>