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Brecht Van Lommel aff03aa778 Cycles: tag shading nodes as being compatible with the old/new shading system,
so they only appear in the list when needed. Old shading nodes were previously
disabled entirely, breaking internal renderer compatibility.
2011-10-12 15:54:53 +00:00
build_files Cycles: svn merge -r40411:40934 ^/trunk/blender 2011-10-11 14:30:53 +00:00
doc update to cmake doc, still needs more work but update references to CVS and MSVC2005 and Python3.1 2011-10-10 04:16:16 +00:00
extern Whitespace clean-up 2011-09-30 12:24:17 +00:00
intern Cycles: don't use glsl in textured draw mode, to keep things simpler and faster 2011-10-12 15:48:26 +00:00
po rna source files are not needed in POTFILE.in, and small fix on readme 2011-10-11 06:24:11 +00:00
release Cycles: add python render engine option to use new shading nodes or not, instead 2011-10-11 17:19:55 +00:00
source Cycles: tag shading nodes as being compatible with the old/new shading system, 2011-10-12 15:54:53 +00:00
CMakeLists.txt Cycles: add python render engine option to use new shading nodes or not, instead 2011-10-11 17:19:55 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile fix for crash generating messages.txt, I wasn't getting this crash because I had 'WITH_PYTHON_SAFETY' enabled which was using different iterators (which dont crash), now there on by default. 2011-09-30 07:47:45 +00:00
SConstruct scons flags were being set carelessly - CCFLAGS is like setting CFLAGS and CXXFLAGS - in a few cases this was being set redundantly. 2011-10-05 23:35:03 +00:00