blender/source/gameengine/GamePlayer/ghost
Sergey Sharybin 5d99cde822 Remove SCons building system
While SCons building system was serving us really good for ages it's no longer
having much attention by the developers and started to become quite a difficult
task to maintain.

What's even worse -- there started to be quite serious divergence between SCons
and CMake which was only accumulating over the releases now. The fact that none
of the active developers are really using SCons and that our main studio is also
using CMake spotting bugs in the SCons builds became quite a difficult task and
we aren't always spotting them in time.

Meanwhile CMake became really mature building system which is available on every
platform we support and arguably it's also easier and more robust to use.

This commit includes:

- Removal of actual SCons building system
- Removal of SCons git submodule
- Removal of documentation which is stored in the sources and covers SCons
- Tweaks to the buildbot master to stop using SCons submodule
  (this change requires deploying to the server)
- Tweaks to the install dependencies script to skip installing or mentioning
  SCons building system
- Tweaks to various helper scripts to avoid mention of SCons folders/files
  as well

Reviewers: mont29, dingto, dfelinto, lukastoenne, lukasstockner97, brecht, Severin, merwin, aligorith, psy-fi, campbellbarton, juicyfruit

Reviewed By: campbellbarton, juicyfruit

Differential Revision: https://developer.blender.org/D1680
2016-01-04 14:20:48 +05:00
..
CMakeLists.txt Refactor translation code out of blenfont 2015-08-18 07:01:26 +10:00
GPG_Application.cpp BGE code cleanup: Removing RAS_GLExtensionManager. 2015-12-07 19:25:12 -08:00
GPG_Application.h BGE: Fix T42679: Python physics environment not setted for python control script. 2015-08-23 14:34:04 +02:00
GPG_Canvas.cpp BGE: New API method getDisplayDimensions 2015-04-07 18:32:25 +02:00
GPG_Canvas.h BGE: New API method getDisplayDimensions 2015-04-07 18:32:25 +02:00
GPG_ghost.cpp Error out on Windows if driver does not support OpenGL 2.1 with an error 2015-11-22 20:53:57 +01:00
GPG_KeyboardDevice.cpp BGE: Fix for [#35479] "OSKEY (Command Key on Mac) not working" reported by Mike Pan (mpan3). 2013-06-20 03:22:55 +00:00
GPG_KeyboardDevice.h code cleanup: check for msvc directly when using warning pragma's. 2012-10-15 02:15:07 +00:00
GPG_System.cpp BGE clean up: use float version of trigonometric functions 2015-12-16 01:53:48 +01:00
GPG_System.h BGE cleanup: GPC_System was an empty class, so I'm dropping it and having GPG_System inherit directly from KX_ISystem. 2013-07-09 01:18:48 +00:00