..
BL_ActionActuator.cpp
remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
2010-04-18 10:28:37 +00:00
BL_ActionActuator.h
correct fsf address
2010-02-12 13:34:04 +00:00
BL_ArmatureActuator.cpp
replace referenecs to python 2.x
2010-04-20 15:46:28 +00:00
BL_ArmatureActuator.h
correct fsf address
2010-02-12 13:34:04 +00:00
BL_ArmatureChannel.cpp
own rna naming commits r31439 r31472 also renamed BGE vars unintentionally
2010-08-26 23:49:46 +00:00
BL_ArmatureChannel.h
correct fsf address
2010-02-12 13:34:04 +00:00
BL_ArmatureConstraint.cpp
own rna naming commits r31439 r31472 also renamed BGE vars unintentionally
2010-08-26 23:49:46 +00:00
BL_ArmatureConstraint.h
correct fsf address
2010-02-12 13:34:04 +00:00
BL_ArmatureObject.cpp
- remove unused includes IMB_*, BIF_* & MEM_*
2010-08-16 05:46:10 +00:00
BL_ArmatureObject.h
Fix BGE bug reported by Gilberto: BL_AmartureObject.channels returns only one channel. Fix BL_ArmatureChannel.joint_rotation now that bPoseChannel structure is passed directly to the get function.
2010-08-25 09:25:11 +00:00
BL_BlenderDataConversion.cpp
Fix spelling.
2010-07-09 23:14:07 +00:00
BL_BlenderDataConversion.h
correct fsf address
2010-02-12 13:34:04 +00:00
BL_DeformableGameObject.cpp
remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
2010-04-18 10:28:37 +00:00
BL_DeformableGameObject.h
- WITH_CXX_GUARDEDALLOC working again
2010-06-06 01:15:44 +00:00
BL_MeshDeformer.cpp
remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
2010-04-18 10:28:37 +00:00
BL_MeshDeformer.h
- WITH_CXX_GUARDEDALLOC working again
2010-06-06 01:15:44 +00:00
BL_ModifierDeformer.cpp
BGE Fix for: [ #22142 ] Armature deformation does not work in Game Engine. + parent type to modifiers doversion(). Patch by Xavier Thomas (xat)
2010-05-25 08:42:11 +00:00
BL_ModifierDeformer.h
- WITH_CXX_GUARDEDALLOC working again
2010-06-06 01:15:44 +00:00
BL_ShapeActionActuator.cpp
remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
2010-04-18 10:28:37 +00:00
BL_ShapeActionActuator.h
correct fsf address
2010-02-12 13:34:04 +00:00
BL_ShapeDeformer.cpp
correct fsf address
2010-02-12 13:34:04 +00:00
BL_ShapeDeformer.h
- WITH_CXX_GUARDEDALLOC working again
2010-06-06 01:15:44 +00:00
BL_SkinDeformer.cpp
correct fsf address
2010-02-12 13:34:04 +00:00
BL_SkinDeformer.h
- WITH_CXX_GUARDEDALLOC working again
2010-06-06 01:15:44 +00:00
BlenderWorldInfo.cpp
remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
2010-04-18 10:28:37 +00:00
BlenderWorldInfo.h
- WITH_CXX_GUARDEDALLOC working again
2010-06-06 01:15:44 +00:00
CMakeLists.txt
remove commented scons lines from cmake files, fixed use of pointer poll function for ID drobdowns (currently unused)
2010-08-03 08:12:55 +00:00
KX_BlenderScalarInterpolator.cpp
correct fsf address
2010-02-12 13:34:04 +00:00
KX_BlenderScalarInterpolator.h
- WITH_CXX_GUARDEDALLOC working again
2010-06-06 01:15:44 +00:00
KX_BlenderSceneConverter.cpp
Committing patch [ #23278 ] (by me)
2010-08-28 02:07:55 +00:00
KX_BlenderSceneConverter.h
Committing patch [ #23278 ] (by me)
2010-08-28 02:07:55 +00:00
KX_ConvertActuators.cpp
BGE 2D Filters: filters run per scene now (fix for [ #18152 ]) - it (slightly) breaks backward compatibility !!!
2010-03-03 06:38:47 +00:00
KX_ConvertActuators.h
correct fsf address
2010-02-12 13:34:04 +00:00
KX_ConvertControllers.cpp
bugfix [ #23148 ] "ImportError: __import__ not found" on changing Render FPS
2010-08-05 03:25:45 +00:00
KX_ConvertControllers.h
correct fsf address
2010-02-12 13:34:04 +00:00
KX_ConvertProperties.cpp
remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
2010-04-18 10:28:37 +00:00
KX_ConvertProperties.h
correct fsf address
2010-02-12 13:34:04 +00:00
KX_ConvertSensors.cpp
Added F13 - F19 keys for game engine too.
2010-04-20 01:04:00 +00:00
KX_ConvertSensors.h
correct fsf address
2010-02-12 13:34:04 +00:00
KX_IpoConvert.cpp
remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
2010-04-18 10:28:37 +00:00
KX_IpoConvert.h
correct fsf address
2010-02-12 13:34:04 +00:00
KX_SoftBodyDeformer.cpp
correct fsf address
2010-02-12 13:34:04 +00:00
KX_SoftBodyDeformer.h
- WITH_CXX_GUARDEDALLOC working again
2010-06-06 01:15:44 +00:00
Makefile
Update address in license block.
2010-08-10 21:22:26 +00:00
SConscript
option to build the BGE without python, uses existing python check (cmake and scons)
2009-09-29 21:42:40 +00:00