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attribute.cpp
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style cleanup: assignment & indentation.
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2012-06-09 18:56:12 +00:00 |
attribute.h
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Cycles: support for motion vector and UV passes.
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2012-04-30 12:49:26 +00:00 |
background.cpp
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Cycles: add render layer use environment option to disable world lighting on
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2012-04-13 12:58:12 +00:00 |
background.h
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Cycles: add render layer use environment option to disable world lighting on
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2012-04-13 12:58:12 +00:00 |
buffers.cpp
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style cleanup: assignment & indentation.
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2012-06-09 18:56:12 +00:00 |
buffers.h
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style cleanup: block comments
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2012-06-09 17:22:52 +00:00 |
camera.cpp
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style cleanup: assignment & indentation.
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2012-06-09 18:56:12 +00:00 |
camera.h
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style cleanup: assignment & indentation.
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2012-06-09 18:56:12 +00:00 |
CMakeLists.txt
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Fix for #32184 and redesign of particle storage in Cycles.
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2012-08-31 17:27:08 +00:00 |
film.cpp
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Fix #31883: cycles vectors pass rendering crash with some render layers using
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2012-06-20 14:24:52 +00:00 |
film.h
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Fix #31883: cycles vectors pass rendering crash with some render layers using
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2012-06-20 14:24:52 +00:00 |
filter.cpp
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style cleanup: assignment & indentation.
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2012-06-09 18:56:12 +00:00 |
filter.h
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Cycles:
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2011-08-28 13:55:59 +00:00 |
graph.cpp
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print names of nodes/sockets when cycles complains about only being able to connect a closure to another closure.
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2012-07-19 13:04:43 +00:00 |
graph.h
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Generalized node groups for Cycles.
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2011-12-18 15:34:06 +00:00 |
image.cpp
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Remove "Loading byte/float" debug messages. They were added at the time
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2012-07-31 15:28:36 +00:00 |
image.h
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cycles changes:
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2012-07-04 11:48:42 +00:00 |
integrator.cpp
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Cycles: first step for implementation of non-progressive sampler that handles
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2012-06-13 11:44:48 +00:00 |
integrator.h
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Cycles: first step for implementation of non-progressive sampler that handles
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2012-06-13 11:44:48 +00:00 |
light.cpp
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Fix cycles issue with wrong texture coordinates on a second render layer with
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2012-07-31 15:05:16 +00:00 |
light.h
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Cycles: first step for implementation of non-progressive sampler that handles
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2012-06-13 11:44:48 +00:00 |
mesh_displace.cpp
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Cycles: support for motion vector and UV passes.
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2012-04-30 12:49:26 +00:00 |
mesh.cpp
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style cleanup: block comments
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2012-06-09 17:22:52 +00:00 |
mesh.h
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Cycles: threading optimizations
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2012-05-05 19:44:33 +00:00 |
nodes.cpp
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Cycles / OSL:
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2012-09-02 12:46:54 +00:00 |
nodes.h
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clamp for Mix node
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2012-08-30 06:31:02 +00:00 |
object.cpp
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Fix for #32184 and redesign of particle storage in Cycles.
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2012-08-31 17:27:08 +00:00 |
object.h
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Fix for #32184 and redesign of particle storage in Cycles.
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2012-08-31 17:27:08 +00:00 |
osl.cpp
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style cleanup: block comments
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2012-06-09 17:22:52 +00:00 |
osl.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
particles.cpp
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Cycles fix: don't skip particle device update when there are no particle systems. The device texture always contains at least one dummy particle in case particle info node is used for non-instance objects, this must be initialized in any case.
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2012-09-01 11:30:19 +00:00 |
particles.h
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Added a bunch of additional particle state attributes to the Cycles particle info node:
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2012-08-31 19:38:59 +00:00 |
scene.cpp
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Fix for #32184 and redesign of particle storage in Cycles.
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2012-08-31 17:27:08 +00:00 |
scene.h
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Fix for #32184 and redesign of particle storage in Cycles.
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2012-08-31 17:27:08 +00:00 |
session.cpp
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style cleanup: block comments
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2012-06-09 17:22:52 +00:00 |
session.h
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Fix #30246: rendering multiple render layers with CUDA still not working,
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2012-02-23 19:48:18 +00:00 |
shader.cpp
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style cleanup: block comments
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2012-06-09 17:22:52 +00:00 |
shader.h
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style cleanup: block comments
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2012-06-09 17:22:52 +00:00 |
sobol.cpp
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Fix #29528: crash adding subsurf modifier in a particular scene with viewport render.
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2011-12-08 21:55:35 +00:00 |
sobol.h
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Fix #29528: crash adding subsurf modifier in a particular scene with viewport render.
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2011-12-08 21:55:35 +00:00 |
svm.cpp
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code cleanup: removed/renamed shadow & duplicate variable definitions.
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2012-06-09 18:20:40 +00:00 |
svm.h
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Cycles: support for motion vector and UV passes.
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2012-04-30 12:49:26 +00:00 |
tile.cpp
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Cycles: device code refactoring, no functional changes.
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2012-01-04 18:06:32 +00:00 |
tile.h
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Cycles: some small code refactoring related to buffer parameters.
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2011-12-21 13:48:35 +00:00 |