forked from bartvdbraak/blender
b356eb6a8b
unrelated changes that ended up being more trouble to commit separate... - removed BLI_split_dirfile(), was nasty, occasionaly modifying the source string, it could create directories and used the $CWD in some cases. was only used in 2 places in filesel.c, if this gives problems can address without bringing back this function. renamed BLI_split_dirfile_basic --> BLI_split_dirfile - view3d_operator_needs_opengl was being called for offscreen render when it wasnt needed. |
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.. | ||
add_armature_human.py | ||
add_mesh_torus.py | ||
console_python.py | ||
console_shell.py | ||
fcurve_euler_filter.py | ||
image.py | ||
mesh.py | ||
object_align.py | ||
object_randomize_transform.py | ||
object.py | ||
presets.py | ||
screen_play_rendered_anim.py | ||
sequencer.py | ||
uv.py | ||
uvcalc_follow_active.py | ||
uvcalc_smart_project.py | ||
vertexpaint_dirt.py | ||
wm.py |