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Daniel Genrich b51908b913 Bugfix [#32939] Fluid sim reversed on X and Y with animated Control object
Bug was introduced in r48531 by accident since fluid control object abuse a variable for another flag which got reset.
2012-11-07 18:11:13 +00:00
build_files Use CMAKE_LIBRARY_ARCHITECTURE instead of hardcoded stuff like x86_64-linux-gnu! Now should work with any multiarch! 2012-11-07 16:51:09 +00:00
doc BGE: This patch adds a character wrapper (similar to the already implemented vehicle wrapper) to control character physics options. Currently supported options are: 2012-11-04 20:56:02 +00:00
extern OSX: substitute all MAC_OS_X_VERSION defines with MAC_OS_X_VERSION_MIN_REQUIRED macros, to get more reliable version (api) covering 2012-11-06 15:19:49 +00:00
intern UI message fixes... 2012-11-07 14:56:53 +00:00
release New words... 2012-11-07 12:14:35 +00:00
source Bugfix [#32939] Fluid sim reversed on X and Y with animated Control object 2012-11-07 18:11:13 +00:00
CMakeLists.txt Fix a typo and more descriptve commet 2012-11-07 10:52:07 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile code cleanup: add check spelling osl 2012-10-17 01:53:29 +00:00
SConstruct remove LOD_Decimator (c++ decimator), now replaced by bmesh decimator. also remove CTR c++ classes that are no longer used. 2012-10-22 02:39:26 +00:00