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Bastien Montagne b5e85cae70 New "dynamic" i18n menu.
Now both UI translation menu (in userprefs) and isocodes are defined in a text file (release/datafiles/locale/languages), parsed at lunchtime. This way:
* No more need to edit Blender code each time we want to add an new language or reorganize the existing menu;
* Translators can easily add a new language for testing, by just editing the text file, so no more need to ask to change Blender code and wait for a new build to see your new translation work in Blender!

Remaining todo:
* Commit i18n py tools
* Update wiki doc!
2012-10-22 14:04:40 +00:00
build_files remove LOD_Decimator (c++ decimator), now replaced by bmesh decimator. also remove CTR c++ classes that are no longer used. 2012-10-22 02:39:26 +00:00
doc BGE VideoTexture: add depth buffer access to ImageViewport and ImageRender. 2012-10-20 22:28:44 +00:00
extern style cleanup 2012-10-20 18:46:57 +00:00
intern Fix #32947: cycles color to float conversion issue after integer socket commit. 2012-10-22 12:22:15 +00:00
release == filebrowser == 2012-10-21 14:47:16 +00:00
source New "dynamic" i18n menu. 2012-10-22 14:04:40 +00:00
CMakeLists.txt remove LOD_Decimator (c++ decimator), now replaced by bmesh decimator. also remove CTR c++ classes that are no longer used. 2012-10-22 02:39:26 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile code cleanup: add check spelling osl 2012-10-17 01:53:29 +00:00
SConstruct remove LOD_Decimator (c++ decimator), now replaced by bmesh decimator. also remove CTR c++ classes that are no longer used. 2012-10-22 02:39:26 +00:00