blender/source
Erwin Coumans b6405b970c force collision bound type to be convex hull or concave triangle mesh for soft bodies
set collision margin between soft and mesh back to .3, smaller is not useable (yet)
2008-09-27 00:36:18 +00:00
..
blender force collision bound type to be convex hull or concave triangle mesh for soft bodies 2008-09-27 00:36:18 +00:00
creator binreloc include was wrong for make, removed last YESIAMSTUPID 2008-09-25 08:41:11 +00:00
darwin
gameengine BGE patch: local/global flag to distance contraint actuator. 2008-09-26 18:03:14 +00:00
icons
kernel Merge from trunk 2008-09-19 14:15:36 +00:00
CMakeLists.txt
Makefile Merge from trunk 2008-09-19 14:15:36 +00:00
nan_compile.mk
nan_definitions.mk Merge from trunk 2008-09-19 14:15:36 +00:00
nan_link.mk
nan_subdirs.mk
nan_warn.mk
SConscript