blender/source
Joshua Leung 6f09dffa36 Bugfix:
While testing the other my previous commit (removing deformflag stuff), I
noticed that trying to change set a parent object for the current object (via
the Object Properties) would cause the current object to "blow up", and for
cyclic dependency warnings to be spewed to the console.

Adding a dummy usage of one of the vars here seems to solve it. Perhaps a case
of weirdo compiler optimisations?
2012-05-06 05:03:58 +00:00
..
blender Bugfix: 2012-05-06 05:03:58 +00:00
blenderplayer code cleanup: naming - pose/armature/image 2012-05-05 16:03:57 +00:00
creator code cleanup: BKE_ naming, also make bpy.data.images.load() always load a new image. (not use existing one) 2012-05-05 14:52:04 +00:00
darwin replace former applescript with an editable one 2011-10-19 19:15:35 +00:00
gameengine code cleanup: naming - pose/armature/image 2012-05-05 16:03:57 +00:00
icons set svn end of lines to native 2011-05-09 08:15:38 +00:00
tests rename Mesh.uv_loop_layers --> uv_layers 2012-04-22 23:51:50 +00:00
CMakeLists.txt remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
SConscript Add libMV and Scons support for MinGW-w64, patches by Caleb Joseph with slight modifications. 2012-04-24 12:57:58 +00:00