blender/release/ui/space_buttons.py
Thomas Dinges b666f55e0e 2.5 Layout files:
* Removed __idname__ from all panels. 
Note: Operator classes still need that id. Don't remove it there.
2009-07-26 16:31:48 +00:00

36 lines
767 B
Python

import bpy
class Buttons_HT_header(bpy.types.Header):
__space_type__ = "BUTTONS_WINDOW"
def draw(self, context):
layout = self.layout
so = context.space_data
scene = context.scene
layout.template_header()
if context.area.show_menus:
row = layout.row(align=True)
row.itemM("Buttons_MT_view", text="View")
row = layout.row()
row.itemR(so, "buttons_context", expand=True, text="")
row.itemR(scene, "current_frame")
class Buttons_MT_view(bpy.types.Menu):
__space_type__ = "BUTTONS_WINDOW"
__label__ = "View"
def draw(self, context):
layout = self.layout
so = context.space_data
col = layout.column()
col.itemR(so, "panel_alignment", expand=True)
bpy.types.register(Buttons_HT_header)
bpy.types.register(Buttons_MT_view)