blender/extern/bullet/BulletDynamics/CollisionDispatch
Erwin Coumans b6d9fbf0db fixed the mouse-over sensor,
added raycast support for bullet (no triangle-mesh support, soon)
added python methods for 'getHitObject', getRayDirection, getHitPosition and getHitNormal for mouse over sensor,
which makes it easy for a shootout.blend demo :)
2005-08-05 17:00:32 +00:00
..
ConvexConcaveCollisionAlgorithm.cpp improved deactivation, exposed more tweakable parameters to python, 2005-08-04 19:07:39 +00:00
ConvexConcaveCollisionAlgorithm.h - added debug line drawing in gameengine (handy for debugging physics problems) 2005-07-27 09:30:53 +00:00
ConvexConvexAlgorithm.cpp fixed the mouse-over sensor, 2005-08-05 17:00:32 +00:00
ConvexConvexAlgorithm.h improved deactivation, exposed more tweakable parameters to python, 2005-08-04 19:07:39 +00:00
EmptyCollisionAlgorithm.cpp Added Bullet library. 2005-07-16 09:58:01 +00:00
EmptyCollisionAlgorithm.h Added Bullet library. 2005-07-16 09:58:01 +00:00
ManifoldResult.cpp Added Bullet library. 2005-07-16 09:58:01 +00:00
ManifoldResult.h Added Bullet library. 2005-07-16 09:58:01 +00:00
ToiContactDispatcher.cpp improved deactivation, exposed more tweakable parameters to python, 2005-08-04 19:07:39 +00:00
ToiContactDispatcher.h moved some hardcoded constants into tweaking tresholds 2005-08-03 18:22:30 +00:00
UnionFind.cpp Added Bullet library. 2005-07-16 09:58:01 +00:00
UnionFind.h Added Bullet library. 2005-07-16 09:58:01 +00:00