blender/intern/cycles
2012-05-04 08:00:58 +00:00
..
app Cycles: support for motion vector and UV passes. 2012-04-30 12:49:26 +00:00
blender Fix #31168: cycles mask layer should only affect objects for camera rays. 2012-05-02 09:33:45 +00:00
bvh Fix #31202: cycles crash in new BVH builder on Windows, when compiling with 2012-05-01 17:17:17 +00:00
cmake Cycles: try to avoid NaN pixels with oren nayar. Also small cmake code cleanup. 2011-11-18 15:39:40 +00:00
device Cycles: tweak ATI OpenGL/CUDA fix more with extra error check. 2012-05-04 08:00:58 +00:00
doc edits to cycles cmake files so cmake_consistency_check.py can parse them. 2011-11-08 20:27:37 +00:00
kernel Fix #31247: cycles crash after recent bugfix. 2012-05-02 18:14:59 +00:00
render Cycles: add Ray Length output to Light Path node. This gives the distance travelled 2012-05-02 17:03:46 +00:00
subd Cycles: support for motion vector and UV passes. 2012-04-30 12:49:26 +00:00
util Fix #31168: cycles mask layer should only affect objects for camera rays. 2012-05-02 09:33:45 +00:00
CMakeLists.txt add UNLIKELY / LIKELY util defines to help optimize iterators that are called a lot, only defined for gcc at the moment. 2011-12-29 01:46:58 +00:00
SConscript Add libMV and Scons support for MinGW-w64, patches by Caleb Joseph with slight modifications. 2012-04-24 12:57:58 +00:00