blender/extern
Erwin Coumans 745fc2f9d0 updated SConstruct and Makefile so that if you compile the gameengine, is always enables bullet, independent of sumo/ode.
So for the 2.4 release, both bullet AND sumo will be enabled. You can choose in the world buttons which physics engine is active for a scene.

sorry if this breaks your builds!
2005-10-23 17:55:19 +00:00
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bFTGL Ftgl patch for texture fonts got lost... somehow. That made them much 2005-09-26 18:47:50 +00:00
bullet added some get methods and stuff 2005-09-06 16:45:48 +00:00
make/msvc_7_0 _.NET projectfiles update_ 2005-08-02 13:44:49 +00:00
ode Work done to build blender on Linux [sparc64]. 2004-01-01 23:19:08 +00:00
qhull _.NET projectfiles update_ 2005-08-02 13:44:49 +00:00
solid _.NET projectfiles update_ 2005-08-02 13:44:49 +00:00
Makefile updated SConstruct and Makefile so that if you compile the gameengine, is always enables bullet, independent of sumo/ode. 2005-10-23 17:55:19 +00:00
SConscript Added support for compiling BULLET with scons on windows 2005-08-01 21:19:41 +00:00