blender/source
2013-05-17 12:11:34 +00:00
..
blender fix for BM_mesh_edgeloops_find(), could give edge loops with one vert. (caused bridge to crash sometimes) 2013-05-17 12:11:34 +00:00
blenderplayer This commit addresses the somewhat weak handling of stackless textures in Blender with default (BI) renderer. To do so, it's defining an "other" texture context, and when in this one, it switches to using the "new shading" texture handling already known with Cycles engine. 2013-05-17 07:10:10 +00:00
creator CMakeLists.txt changes to use new static Jack libs with VC2012 2013-05-16 11:24:19 +00:00
gameengine BGE: A little bit of cleanup: 2013-05-14 22:52:10 +00:00
icons
tests freestyle lineset tag attribute was defined but not used, also some code cleanup. 2013-04-07 01:38:03 +00:00
CMakeLists.txt
SConscript