blender/intern/cycles/kernel
2017-03-08 01:24:53 -05:00
..
bvh Cycles: Optimize sorting of transparent intersections on CUDA 2017-02-13 18:24:45 +01:00
closure Cycles: Remove ccl_fetch and SOA 2017-03-08 00:52:41 -05:00
geom Cycles: Remove ccl_fetch and SOA 2017-03-08 00:52:41 -05:00
kernels Cycles: CUDA implementation of split kernel 2017-03-08 01:24:53 -05:00
osl Cycles: CPU implementation of split kernel 2017-03-08 00:52:41 -05:00
shaders Cycles: Expose diffuse and glossy depth to Light Path node 2017-01-19 15:09:58 +01:00
split Cycles: CUDA implementation of split kernel 2017-03-08 01:24:53 -05:00
svm Cycles: Remove ccl_fetch and SOA 2017-03-08 00:52:41 -05:00
CMakeLists.txt Cycles: CUDA implementation of split kernel 2017-03-08 01:24:53 -05:00
kernel_accumulate.h Cycles: Add optional probabilistic termination of light samples based on their expected contribution 2016-10-30 11:31:28 +01:00
kernel_bake.h Fix T50698: Cycles baking artifacts with transparent surfaces. 2017-02-25 03:12:53 +01:00
kernel_camera.h Cycles: Remove ccl_fetch and SOA 2017-03-08 00:52:41 -05:00
kernel_compat_cpu.h Cycles: CPU implementation of split kernel 2017-03-08 00:52:41 -05:00
kernel_compat_cuda.h Cycles: CUDA implementation of split kernel 2017-03-08 01:24:53 -05:00
kernel_compat_opencl.h Cycles: OpenCL split kernel refactor 2017-03-08 00:52:41 -05:00
kernel_debug.h Cycles: Use dedicated debug passes for traversed nodes and intersection tests 2017-01-12 13:44:35 +01:00
kernel_differential.h Cycles: OpenCL kernel split 2015-05-09 19:52:40 +05:00
kernel_emission.h Cycles: Remove ccl_fetch and SOA 2017-03-08 00:52:41 -05:00
kernel_film.h Cycles: Use native saturate function for CUDA 2015-04-28 00:38:32 +05:00
kernel_globals.h Cycles: CPU implementation of split kernel 2017-03-08 00:52:41 -05:00
kernel_image_opencl.h Cycles: Cleanup, style 2016-10-24 12:26:12 +02:00
kernel_jitter.h Cycles: Fix correlation issues in certain cases 2016-12-01 14:19:15 +01:00
kernel_light.h Cycles: Make object flag names more obvious that hey are object and not shader 2017-01-23 12:14:17 +01:00
kernel_math.h Cleanup: Move texture definitions to util, to avoid bad level include. 2016-04-15 23:02:44 +02:00
kernel_montecarlo.h Cycles code refactor: minor refactoring and comments for volume code. 2014-03-29 13:03:49 +01:00
kernel_passes.h Cycles: Remove ccl_fetch and SOA 2017-03-08 00:52:41 -05:00
kernel_path_branched.h Cycles: Remove ccl_fetch and SOA 2017-03-08 00:52:41 -05:00
kernel_path_common.h Cycles: Fix rng_state initialization when using resumable rendering 2017-02-01 05:43:17 +01:00
kernel_path_state.h Fix T49078: Cycles tries to render volume from another render layer when camera is in volume 2016-08-25 10:55:59 +02:00
kernel_path_surface.h Cycles: Remove ccl_fetch and SOA 2017-03-08 00:52:41 -05:00
kernel_path_volume.h Cycles: Add optional probabilistic termination of light samples based on their expected contribution 2016-10-30 11:31:28 +01:00
kernel_path.h Cycles: Remove ccl_fetch and SOA 2017-03-08 00:52:41 -05:00
kernel_projection.h Fix T49846: OpenCL rendering compilation failure 2016-10-29 20:06:52 +02:00
kernel_queues.h Cycles: OpenCL split kernel refactor 2017-03-08 00:52:41 -05:00
kernel_random.h Cycles: Fix correlation issues in certain cases 2016-12-01 14:19:15 +01:00
kernel_shader.h Cycles: Remove ccl_fetch and SOA 2017-03-08 00:52:41 -05:00
kernel_shadow.h Cycles: Remove ccl_fetch and SOA 2017-03-08 00:52:41 -05:00
kernel_subsurface.h Cycles: Remove ccl_fetch and SOA 2017-03-08 00:52:41 -05:00
kernel_textures.h Cycles: Fix wrong hair render results when using BVH motion steps 2017-02-15 12:45:04 +01:00
kernel_types.h Cycles: CUDA implementation of split kernel 2017-03-08 01:24:53 -05:00
kernel_volume.h Cycles: Fix division by zero in volume code which was producing -nan 2017-02-28 17:33:06 +01:00
kernel_work_stealing.h Cycles: OpenCL split kernel refactor 2017-03-08 00:52:41 -05:00
kernel.h Cycles: CPU implementation of split kernel 2017-03-08 00:52:41 -05:00