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Ken Hughes b7a4a6c837 -- Bugfix #3186: Fix memory leaks caused by multiple calls to
PyDict_SetItemString() with objects that were not properly decrefed
   afterwards.  Due to the number of places this was used, I added a
   wrapper EXPP_dict_set_item_str() to gen_utils.c to handle it.

   This started as a scriptlink bug, due to how many times scripts were
   being executed I think it just magnified how bad the memory leak in
   BPy was.  Animating the blend attached with this bug report would cause
   memory to grow by about 3MB for every 280 frames.  After the patch,
   memory did not appear to grow at all (or at least not noticably using
   Unix's ps and top utils).

   Since many of the PyDict_SetItemString() calls were in initialization
   modules I think my tests executed most of the changed code, but would
   appreciate script users really giving feedback.
2005-11-30 08:18:06 +00:00
bin/.blender Bugfix #2094 2005-01-05 10:27:48 +00:00
doc Updated BL text. 2005-06-06 12:18:44 +00:00
extern adding some msvc6 magic to bullet part 1 2005-11-16 23:37:02 +00:00
intern .net projectfile update 2005-11-29 05:03:13 +00:00
po changed: 2005-11-02 15:59:14 +00:00
projectfiles fixing msvc6 project debuggin 2005-11-28 22:22:25 +00:00
projectfiles_vc7 .net projectfile update 2005-11-29 05:03:13 +00:00
release spellcheck scripts in response to IRC whining. 2005-11-27 16:46:58 +00:00
source -- Bugfix #3186: Fix memory leaks caused by multiple calls to 2005-11-30 08:18:06 +00:00
tools added libtiff dll to 'release' target for scons (win32) 2005-11-28 20:01:14 +00:00
COPYING Biiig commit! Thanks to 2-3 weeks of cvs freeze... 2004-12-27 19:28:52 +00:00
Makefile Clean up for Makefiles: some of the directories were being printed 2005-04-09 22:40:34 +00:00
README Test commit, nothing to see here. 2004-08-24 02:51:07 +00:00
SConstruct Adding libtiff for win32 build 2005-11-23 14:53:51 +00:00

Welcome to the fun world of open source.

For instructions on building and installing Blender, please see the file named
INSTALL.


---------------------.Blanguages and the .blender directory---------------------

The .blender directory holds various data files for Blender.
In the 2.28a release those are the .Blanguages file containing a list of
translations, the translations themselves and a default ttf font.

Blender checks for the presence of this directory in several locations:
	- the current directory
	- your home directory
	- On OSX, the blender bundle is also checked 
	- On Windows, the installation dir is checked.

If you get a 'File ".Blanguages" not found' warning, try to copy the .blender
dir to one of these locations (your home directory being recommended).



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Bug tracker:
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