forked from bartvdbraak/blender
b9445106b2
Simple/predictable polygon filling functions (no hole support) originally from libgdx which have some advantages over scanfill. - always creates the same number of triangles (never any missing faces). - gives same results for any affine transformation. - doesn't give so many skinny faces by default. made some changes for Blender. - remove last ears first (less to memmove) - step over the ears while clipping to avoid some verts becoming fans to most of the other. |
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build_files | ||
doc | ||
extern | ||
intern | ||
release | ||
scons@2d6ebcb239 | ||
source | ||
.arcconfig | ||
.gitignore | ||
.gitmodules | ||
CMakeLists.txt | ||
COPYING | ||
GNUmakefile | ||
SConstruct |