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Antony Riakiotakis b98c7bcf3a Fix T44077 material update fails in textured mode when VBOs are off.
The issue has been here since we changed drawing code for meshes to use
vertex arrays instead of immediate mode when VBO was off. Basically we
should now always invalidate the GPU objects regardless of the VBO
setting in the preferences.

The bug has been there since 2.73 at least, but what made it apparent
now is that new version resets preferences and as an extension the VBO
flag.

Should be included in final 2.74 release
2015-03-31 11:42:39 +02:00
build_files Buildbot: Use Clang with OpenMP support for 64bit OSX builds 2015-03-30 13:05:14 +05:00
doc rename BGE attr from D1091 (match methods) 2015-03-27 22:23:19 +11:00
extern Tracking: Fix one frame memory leak when tracking last frame 2015-03-25 13:20:37 +05:00
intern Fix T44193: Hair intersection with duplis causes flickering 2015-03-31 00:24:43 +05:00
release Corrective Smooth Modifier (aka delta-mush) 2015-03-31 10:20:11 +11:00
scons@625d446ae8 Fixed border extension for the sunbeams node. 2014-09-23 11:42:11 +02:00
source Fix T44077 material update fails in textured mode when VBOs are off. 2015-03-31 11:42:39 +02:00
tests BLI GHash: add some basic gtests. 2015-03-19 19:50:51 +01:00
.arcconfig Use HTTPS protocol for arc 2013-12-24 22:57:27 +06:00
.gitignore Revert "ignore conflict files" 2014-08-08 06:00:49 +10:00
.gitmodules Initialize git submodules for addons, locales and scons 2013-11-15 12:19:08 +06:00
CMakeLists.txt CMake: Enable strict flags for C++ 2015-03-27 18:23:31 +05:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile tweaks to packman build 2015-03-24 07:49:17 +11:00
SConstruct SCons: cudakernels now depends on some configuration tests 2015-03-30 13:11:08 +05:00