blender/source/gameengine/PyDoc
Dalai Felinto 77f55d9cb3 BGE API DOC: a guide on how to build epydoc for windows
We have already a .sh file to build epydocs from Linux, so why not to have it in Windows as well ;) I think that this guide can help people interested in help with the API documentation to test their work.

I'm actually already in touch with at least one volunteer helping with PhysicsConstraints module. VideoTexture may not be a one man job though, for I hope this document can also help.
2010-03-30 06:37:44 +00:00
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API_intro.py BGE API_DOC: VideoTexture and PhysicsConstraints templates (need the functions to be filled with their description). 2010-01-10 19:35:42 +00:00
bge_api_validate_py.txt Name attributes added since 2.48a more consistently. 2009-05-15 03:26:53 +00:00
epy_docgen.sh - Added an intro page for the BGE docs rather then using GameLogic 2009-05-20 01:11:56 +00:00
GameKeys.py BGE API - small changes 2009-04-24 20:27:04 +00:00
GameLogic.py BGE API DOC update - scene add/restart/end. patch by Gomer 2010-02-11 04:24:58 +00:00
GameTypes.py BGE PyDoc: fix for KX_Object not linked to the class in some actuators API page 2010-03-30 04:59:24 +00:00
how_to_build_win.txt BGE API DOC: a guide on how to build epydoc for windows 2010-03-30 06:37:44 +00:00
PhysicsConstraints.py BGE API_DOC: VideoTexture and PhysicsConstraints templates (need the functions to be filled with their description). 2010-01-10 19:35:42 +00:00
Rasterizer.py PyDoc updated for Rasterizer setEyeSeparation and setFocalLength + blenderplayer building again. 2010-01-07 05:23:54 +00:00
SConscript Better unix filesystem integration as documented here 2009-09-21 03:16:26 +00:00
VideoTexture.py VideoTexture: more PyDoc. 2010-03-28 20:15:45 +00:00