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Lukas Toenne ba68fea78b Fix #36700, z-depth not rendering properly at (n*256)+1 dimensions.
The chunk indices for scheduling chunks based on a given area were calculated incorrectly. This caused chunks at the very border of the render (pixels 256..257) to be omitted, leading to incorrect values
in the Z buffer of the test file, which in turn caused wrong normalization range and the resulting almost-white image.
Also added a dedicated executePixel function for Z buffer to avoid any interpolation of Z values.
2013-09-11 17:34:32 +00:00
build_files OSX/Scons/clang: restrict the ftemplate fix to clang only 2013-09-10 12:31:21 +00:00
doc UIList: update examples and templates. 2013-08-29 13:34:36 +00:00
extern OSX/clang5: revert 59960, todo: make it global 2013-09-09 16:24:23 +00:00
intern Fix [#36702] blenderapplication window position and size 2013-09-11 14:14:18 +00:00
release fix [#36081] ngones causes problems with lightmap packing 2013-09-11 09:55:44 +00:00
source Fix #36700, z-depth not rendering properly at (n*256)+1 dimensions. 2013-09-11 17:34:32 +00:00
CMakeLists.txt misc minor changes 2013-09-10 19:23:39 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile add icons utility make target. 2013-08-27 10:03:37 +00:00
SConstruct OSX/scons: fix a typo for jack adding frameworksearchpath 2013-09-10 18:40:07 +00:00